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Barb Rage

Posted: Sun May 31, 2020 3:30 am
by TressFX
Hello!

If you take the feat "mighty rage" you now get (by nwn default) the normal rages + another rage type (mighty) that you have fewer uses of. It's all rather silly to have two different types after having choosen such a feat (imo), and It would be a lot more sense if investing in that feats just added 3 more rages to the normal one, plus adding the extra dmg to it, making all your rages more powerful, a rage upgrade so to speak. Why would the Barb have different types or rage when he does rage. Either you have the added power within or you don't is my way of looking at it.

Cheers!

Re: Barb Rage

Posted: Mon Jun 01, 2020 12:14 pm
by Cornflower
You do know that rage is changed on BSK?

Re: Barb Rage

Posted: Fri Jun 05, 2020 4:01 pm
by TressFX
Yes I do. The change I suggested makes a lot of sense. A Rage is a Rage, if somebody enters a rage it basically means they are out of control. Having picked or selected the higher form of Rage should then make all of your Rages the same. The default of Nwn is actually ridiculous. I don't see any logic in anything else, and overall it would just slightly improve the Barb, but would make it more convinient to have the same steady dmg output.

Re: Barb Rage

Posted: Fri Jun 05, 2020 4:27 pm
by driller
Major work and a possible hak pak addition for one small change, unlikely.

Re: Barb Rage

Posted: Fri Jun 05, 2020 6:01 pm
by TressFX
Didn't know you needed a hak to make it happen. Well that puts thing in another perspective I guess.

Thanks for the answer!

Re: Barb Rage

Posted: Fri Jun 05, 2020 6:36 pm
by driller
Changing feat selections requires a 2da change.
TressFX wrote: Fri Jun 05, 2020 6:01 pm Didn't know you needed a hak to make it happen. Well that puts thing in another perspective I guess.

Thanks for the answer!