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Upcoming Changes *Updated*

Posted: Sun Feb 16, 2020 10:01 am
by driller
In case you missed it. This is where I post changes. -> viewtopic.php?f=15&t=3848

These are a few things I plan on adding in the future.

1.Adding a raid version of Dungeon of Doom with its own unique loot.
2.Improve viability of spell casters by adjusting mob saves and reworking certain spells.
3.Adding Golem creation for Wizards using the forge system.
4.New optional starting Act.
5.End game bounty system for Skyhaven.

Re: Upcoming Changes

Posted: Wed Feb 19, 2020 10:48 am
by Cornflower
driller wrote: Sun Feb 16, 2020 10:01 am
2.Improve viability of spell casters by adjusting mob saves and reworking certain spells.
3.Adding Golem creation for Wizards using the forge system.
Wheeeee! *dusts off old wizard toon*

Re: Upcoming Changes *Updated*

Posted: Mon Oct 05, 2020 12:05 pm
by driller
Item 4 was merged into the new Special deity selection at character creation.
driller wrote: Sun Feb 16, 2020 10:01 am In case you missed it. This is where I post changes. -> viewtopic.php?f=15&t=3848

These are a few things I plan on adding in the future.

1.Adding a raid version of Dungeon of Doom with its own unique loot.
2.Improve viability of spell casters by adjusting mob saves and reworking certain spells.
3.Adding Golem creation for Wizards using the forge system.
4.New optional starting Act.
5.End game bounty system for Skyhaven.

Re: Upcoming Changes *Updated*

Posted: Fri Oct 09, 2020 10:19 pm
by Sway
FINALLY you give that old fart Halaster Blackcloak purpose. His Robe was starting make the temple smell of old dry flesh.
driller wrote: Sun Feb 16, 2020 10:01 am 2.Improve viability of spell casters by adjusting mob saves and reworking certain spells.