Hidden mobs without reason.

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sergeil
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Hidden mobs without reason.

Post by sergeil »

Hello,

It looks like old bug still exists on server and from time to time people face it.
Is there workaround to avoid it? As example, "!fixinvis" command in chat string?

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https://forums.beamdog.com/discussion/6 ... still-here

While playing today I ran into an old bug that apparently still hasn't been fixed (maybe can't be). It's when a monster is just completely invisible for no reason and you can't attack it because you can't click on it. You can just see the name moving around. Not sure if it's been brought up again yet but figured I'd just mention it.
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driller
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Re: Hidden mobs without reason.

Post by driller »

I will try a Visual transform of 1.01 or something on spawn. This should refresh the appearance of the mob.
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driller
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Re: Hidden mobs without reason.

Post by driller »

After the 6:00pm EST reset, if you run into the invisible mob bug. Type /vis in chat and it should fix it.
sknymick
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Re: Hidden mobs without reason.

Post by sknymick »

The "ghetto" client side fix is to log out and back in. What I've read has been supposition about mobs coming into view before the video card can render.

I also had problems due to .haks and override files (specifically with cobras and oozes). Once I removed those files, I was golden.
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