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Moving difficulty to D&D hardcore

Posted: Tue Feb 12, 2019 10:42 am
by neludz
Maybe i'm not the first to suggest that, and maybe there are good reasons that monster's don't crit and AOE spells don't harm you and party members. But realy, is there any chance that admin will do that someday? It would be more difficult of course, but more fun perhaps?

Re: Moving difficulty to D&D hardcore

Posted: Tue Feb 12, 2019 10:51 am
by driller
The issue with this is that there are a lot of instant death moments when a mob lands a good crit. This isn't fun for most people.
neludz wrote: Tue Feb 12, 2019 10:42 am Maybe i'm not the first to suggest that, and maybe there are good reasons that monster's don't crit and AOE spells don't harm you and party members. But realy, is there any chance that admin will do that someday? It would be more difficult of course, but more fun perhaps?