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Silly summons

Posted: Mon Sep 17, 2018 4:31 am
by Kane0
Occasionally summons will space out (my necromancer's mummy especially). They will follow you around but won't auto-attack enemies they see, don't listen to verbal 'attack' commands or even defend themselves if they are attacked, although in this state enemies seem to acknowledge their mental lapse and ignore them right back.

Transitioning areas seems to correct this, but I cannot pinpoint the cause.