Hi everyone,
would it be possible to have a comprehensive list of what has been altered from vanilla NWN?
I don't mind discovering stuff, it's the beauty of this server and it's what makes it an adventure; but it would be fair to know the game mechanics before building characters.
I've collected some changes from old posts, I'm writing them here, maybe it's useful:
- devastating critical increases multiplier;
- pale masters (and shifter's Risen Lord) take increased positive energy and piercing damage, while gaining some piercing immunity, but I don't know how much;
- true sight gives +50 spot, and see invisibility rather than vanilla true sight
- changes to Isaac's Greater Missile Swarm
I've played here a looong time ago, as nearly everyone else did, and thankfully I forgot everything and I can re-discover. Really appreciating the server and the constant work that has been done on it.
PS: If it's already somewhere and I just didn't find it, shame on me
A list of gameplay changes?
Re: A list of gameplay changes?
It looks like Flame Weapon lasts hours per level instead of minutes.
Re: A list of gameplay changes?
The spell is stock. The description on how long it lasts is wrong.
http://nwn.wikia.com/wiki/Flame_weapon
-driller
http://nwn.wikia.com/wiki/Flame_weapon
-driller