1. The Warden will continue to give you the druids quest text even after handing in the druid quest item. If you accept the druid quest again nothing happens.
2. Kyron doesn't drop his amulet after you've completed the the Kyron quest. This makes it impossible to get to a certain area requiring it and another item be forged together.
BSK1 - Quest Bugs
- MordoWindspear
- Commoner
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- Joined: Mon Dec 04, 2006 4:02 pm
BSK1 - Quest Bugs
Login: DarkChips
Characters: Zangetsu
Characters: Zangetsu
- Capt Cliff
- Duke
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- Joined: Sun Oct 22, 2006 3:22 pm
Re: BSK1 - Quest Bugs
The first complaint I know nothing about but the second one has always been that way. You need to build a toon and not turn in the quest, so he drops the ammy each time ... so you can go to that special place to die!
Re: BSK1 - Quest Bugs
1.I will look at the druid quest script.
2.Most of the monsters will not drop a quest item if you already possess it. This is by design.
There are ways around it of course.
Thanks for the report.
-driller
2.Most of the monsters will not drop a quest item if you already possess it. This is by design.
There are ways around it of course.
Thanks for the report.
-driller