Page 1 of 1

NWN2 Toolset -> MotB

Posted: Tue Oct 16, 2007 11:46 pm
by Gibbo
:cry: Is anyone else having trouble making their modules load correctly in the NWN2 toolset? It may have something to do with that walkmesh helper I implemented several weeks ago, but for right now I've basically had to cry myself to sleep since the module I'm working with won't even open.


I get this error message when trying to load up the module in the toolset:

Image



Anyone have any experience with this? A look at the bioware forums didn't provide enough answers for me to bite.

Re: NWN2 Toolset -> MotB

Posted: Wed Oct 17, 2007 6:16 am
by driller
Looks like the module is corrupt. I hope you have a backup.

-driller
Gibbo wrote::cry: Is anyone else having trouble making their modules load correctly in the NWN2 toolset? It may have something to do with that walkmesh helper I implemented several weeks ago, but for right now I've basically had to cry myself to sleep since the module I'm working with won't even open.


I get this error message when trying to load up the module in the toolset:

Image



Anyone have any experience with this? A look at the bioware forums didn't provide enough answers for me to bite.

Posted: Wed Oct 17, 2007 10:02 am
by Blue_Wyrm
There has been a lot of talk about modules in NWN2 being corrupted from one day to another, I suggest backing up your module under a new name after each extensive building session. I'm really sorry that this happened to you. :(

Posted: Wed Oct 17, 2007 9:42 pm
by Gibbo
;_; No worries.

Nothing 6 hours of work won't remake.

Posted: Wed Oct 17, 2007 11:17 pm
by Gibbo
Huzzah!

While brooding over my problem, I had the most delicious of thoughts...

The NWN2 toolset is set to auto-save module files at a variable time interval... I just looked up the autosave files stored in the ../NWN2/modules/autosave directory and whattya know! there's 5 very usable files waiting right there for me. Problem solve. Crying myself to sleep tonight avoided.