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Posted: Mon May 14, 2007 9:17 pm
by Dugaru327
yeah...player count was pretty abysmal. I do like some things about it, though. I hope with the expansion, it will be better~

Posted: Tue May 15, 2007 12:49 pm
by Kell
The player count was fine perhaps you were logging on at quiet periods

Slowly there are some pretty decent servers appearing on the scene i have found at least 3 that are worth playing on 2 of those are heavy on rp.

Posted: Tue May 15, 2007 8:02 pm
by Dugaru327
"heavy on rp" usually means the character builds becomes unimportant and experience is hard to earn. I like developing my character strength-wise, too...

Posted: Wed May 16, 2007 1:12 pm
by mario mario
I have to agree somewhat, Good rp is when the character/Player are one, they react to stuff, they sniff, sneeze , laugh, grumble, they have very little intrest in levels, they fear evil, they use good for there own purposes, they roleplay every event, they notice where the guards are, ask why theres no locals, they have other intrests like collecting flowers, they are real people in a real world, not computer characters to level, they fear death, they rest, they even take holidays.
Yup Rp is about being that character, acting out there every move, speech , and hardship.

To Roleplay a first level character for 5 years is better in my view than to Level a 40th in 2 months, and then wonder what to do next, The first level will reach second, and he will not be a computer character anymore.

I think I got that lot above right, but i think you know what i'm saying.

Mario.

Posted: Wed May 16, 2007 1:20 pm
by Kell
I get what you are saying i have played on many servers and yes while it is nice to lvl most servers do this to quickly and that for me is where boredom sets in, I much prefer slower leveling with good rp watching your character grow.

Aesthetics arent Enough

Posted: Wed May 16, 2007 4:46 pm
by tropiofCancer
BSKII Was indeed easy on the eyes but the bugs were to much to make the game enjoyable . I believe the developers were looking for for something they could sell to the kids in the store rather than have a sound game . Other than HIPS having a 6 second cool down , TimeStop being removed , and Keen not stacking w/ feats the game was a complete travisty...Good Call Driller .

Posted: Wed May 16, 2007 4:55 pm
by Dugaru327
but i did like the new feats and the Warlock class too!!!

I'm trying to figure out RP/lvl balance for my server. I think I'll make XP go a little slow, not too bad, and put it a LOT of quests so levelling isn't boring hack n slash millions of the same monster for hours. Also, an RP esteem system I'm thinking about changes how much XP you gain according to how good and how often (technical: say like -0.25 to -1 rank per level gained) you RP.

(That is, RP will probably be mandatory and your character will benefit from good RPing. This is to discourage pure powergamers from coming, but the roleplay-powergame gaming style as well as pure roleplay gaming style will both be supported. The system is more like points earned rather than a scale, so pure RPers will gain XP very quickly when they stop to fight. More points are earned for roleplaying well. Poor or nonexistent roleplay will probably mean you'll have trouble getting past levels 5 to 10, because your rank will decrease with every level! [Plus, some people may vote to decrease your level if you avoid RP or RP poorly.] Well, enough about my future module :P)

Posted: Wed May 16, 2007 5:31 pm
by ValentianNizzle
The Warlock class r0xx0rz my b0xx0rz.

Posted: Wed May 16, 2007 10:30 pm
by eclipse08
Meh, Sorcerers are the best.

Posted: Sat May 19, 2007 5:00 pm
by HelloBSK
Ok, I have traveled to many servers in search of one I could call home and with NO LUCK :evil:

I am currently trying Midgard Saga and am ok here, but it is not what I expected or would like to have. BSKII was that for me.

I HOPE TO GOD YOU ARE LISTENING DRILLER... Aside from the bugs, this game rocks... it is just different then NWN1... But, once you have played it for a while you get used to it and it becomes a very addicting game, just like NWN1 did.


BRING BACK BSKII :!: !!!!

Please :?:

Posted: Tue May 29, 2007 3:41 pm
by bud22
Too bad, so sad. Yours is the one I had the most fun on. The others I've played had either crappy connections or they were just work and not fun. Once again, too bad, so sad.

being very new to your server...

Posted: Wed May 30, 2007 12:12 am
by wimpyisdead
all i can say is that blackstone keep 1 is one of the best.. if not the best world ive played. and i would really be interested in playing bsk2 if they ever fix the bugs in NWN2. But as it stands, nwn2 sucks and i dont enjoy playing it.

we can always dream right?

Posted: Wed Jun 06, 2007 4:15 pm
by Soju
I too wish bsk2 would return. I have abonded nwn2 until it returns.

Posted: Wed Jun 06, 2007 6:24 pm
by mario mario
I think there are a few of us thinking the same thing, BSK1 was /still is good. But after playing NWN2, you get spoilt for graphics and it feels like your taking a backward turn to go back to NWN1, NWN2 has killed the game for me, I prefer NWN2 , but going into the toolset for anybody is an absolute nightmare and who really has the amount of spare time to create anything substantial.

Posted: Wed Jun 06, 2007 6:52 pm
by ValentianNizzle
mario mario wrote:I think there are a few of us thinking the same thing, BSK1 was /still is good. But after playing NWN2, you get spoilt for graphics and it feels like your taking a backward turn to go back to NWN1, NWN2 has killed the game for me, I prefer NWN2 , but going into the toolset for anybody is an absolute nightmare and who really has the amount of spare time to create anything substantial.
So true.