To Ride Or Not To Ride (Horses)
Moderators: DM_eaze, Luceran, DM_Jaydaan, ST_DM_Myle, dm_xeen1, DM Nexus, DM_TrainWrek, Carpe_DM1, DM_Unicorn, DM_Griphon, DM_Shadowlands, dm_zane, DM_Centaur, DM_Mystic, DM Rendyll, DM_Avalon
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- Duke
- Posts: 1333
- Joined: Tue Jul 04, 2006 6:55 pm
Ah, I was wondering when someone was going to mention Blackadder. Good one, ol' chap. I'll spot a brandy next time I catch you at the pub. Cheerio.T'banyin wrote:Horses are Evil, and I have Proof!
( From Black Adder, the Witch Smeller Episode )
Witchsmeller: (dramatically) My Lord, I call my first witness!
(The crowd cheers)
(Later, the witness is on the stand. He is Edmund's horse, Black Satin.)
Witchsmeller: Now, Satin, just relax. You're among friends. Good. Now, tell me, in your own words: Did you, Satin, on certain nights last Gareth's? tide, indulge -- albeit, I accept, in all innocence -- infrenzied, naked, and obscene Satanic orgies with your master, known to you as the Great Grumbleduke?
Edmund: What?
Witchsmeller: Silence, Grumbleduke! Satin, you're not replying. (to Harry) He's not replying, My Lord. Are we to assume this horse has something to hide?
Edmund: Either that or he can't talk.
Witchsmeller: A likely story. Black Satin, known in the Hierarchy of Evil as Black Satin the Loquacious, are you or are you not the servant of Satan?
(The crowd screams; Black Satin whinnies)
Prince Harry: I'm sorry, I didn't quite catch that. Was that a yea or a nay?
Witchsmeller: It was a neigh, My Lord, but I don't believe a word of it. I call for a recess. He may think he controls us, but we have ways of making him talk!
- Rami_Ahmed
- Baron
- Posts: 68
- Joined: Fri Oct 20, 2006 3:12 pm
- Location: Denmark
I'm all for horses. They're cool and could add some new experiences in the last days of NWN (And BSK-)1. I don't think it'd lag the server too much up, more than already anyway. And it should not be allowed to have horses inside the keep. That would fix some issues, about people around the trees etc..
- ST_DM_Myle
- Viceroy
- Posts: 1043
- Joined: Wed Jul 05, 2006 7:38 am
- Location: In the lingering darknes behind you.
- Contact:
I do not see the point in horses, but I do not see them as a problem either.Shiek2005 wrote:God i swear i don't know what you guys find to horses, i think that if CEP 2.0 included cars you guys would want to see cars in the game too just because
But cars?! I think those would be a great idea, provided Driller made a big area with a circle in it and we could put random numbers on our cars and race in continuous left turns.
Myle
Oh you just gotta know that after horses come chariots. After chariots come carriages. After carriages come wagons. After wagons come cars. After cars come zepplins. After zepplins come spaceships. After spaceships come nuclear weapons (0-20 critical x 10).
Of course, there's always the chance that horses will evolve into zebras and camels and then to chimps and loincloths and handmade spears and such! Oh joy!
Of course, there's always the chance that horses will evolve into zebras and camels and then to chimps and loincloths and handmade spears and such! Oh joy!
Don't be so silly! For heaven's sake, I have no idea why you're all making such a big deal about this. Horses add a nice roleplaying aspect to the game, because they were part of medieval society, and as much as so many of you on this server would like to deny it, NWN is intended to be a medieval fantasy game. No, BSK doesn't need horses. But it wouldn't hurt to have them either. They also barely contribute to lag at all.Shiek2005 wrote:God i swear i don't know what you guys find to horses, i think that if CEP 2.0 included cars you guys would want to see cars in the game too just because
I just don't understand. I could swear the people on this server just need something to complain about. If it isn't CEP 2.0 taking too long to be released, it's the content of CEP 2.0 being ridiculous and unnecessary. If it's not being implemented, it's not being implemented, but why, for crying out loud, is everyone being so damn immature about it?
Viobane: Don't you think you're overreacting and exagerrating ever so slightly? Good God, it's just a freakin' horse! If you don't want it, then vote no, don't complain about how damn ridiculous it is.
"Whyyyy?! Whyyy my piggy, whyyy? I loveded you piggy, I loveded youuu!" -- Gir, Invader Zim
It breaks my heart everytime I hear it! xD
It breaks my heart everytime I hear it! xD
- ST_DM_Myle
- Viceroy
- Posts: 1043
- Joined: Wed Jul 05, 2006 7:38 am
- Location: In the lingering darknes behind you.
- Contact:
Hmm, I'm upgrading my Horse.
Not just pointless, it is good and dull... But it is fun to see how far it will go.
Actually, forget horses, lets just jump to cars.
3 type of cars:
Pintos
Crown Vic's
Rolls Royce
And have a 4th just as a DM command:
~ DM_nascar
And for pitty sake, have it be faster than a hasted Monk
Myle
-Juzaum (A.K.A. Felonious- Master Crafter)
"Having more fun than a human being should be allowed to have!"
"Having more fun than a human being should be allowed to have!"
If they worked correctly they would, but unfortunately they don't...so why would i want to ride a horse if when im going uphill the animation will look like if the terrain was flat? no thanks man *Brings 10 mansion sized trash cans* Alright peeps, all who don't want horses lets start throwing them into this nice and big trash can where they'll be teleported to the plane of horse loverschix0r wrote:Don't be so silly! For heaven's sake, I have no idea why you're all making such a big deal about this. Horses add a nice roleplaying aspect to the game, because they were part of medieval society, and as much as so many of you on this server would like to deny it, NWN is intended to be a medieval fantasy game. No, BSK doesn't need horses. But it wouldn't hurt to have them either. They also barely contribute to lag at all.Shiek2005 wrote:God i swear i don't know what you guys find to horses, i think that if CEP 2.0 included cars you guys would want to see cars in the game too just because