New Dark Azul Event Bug - Noise

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Hoegaarden
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New Dark Azul Event Bug - Noise

Post by Hoegaarden »

I beat dark azul event twice today and both time there is a persistent crackling noise that keeps repeating afterwards. Even if you leave the area and change zones.

Only way to make it go away is log out/ log in.

Party members also confirmed hearing the same noise.
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driller
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Re: New Dark Azul Event Bug - Noise

Post by driller »

I think this is fixed now.
Hoegaarden
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Re: New Dark Azul Event Bug - Noise

Post by Hoegaarden »

Seemed to still be present tonight after another event just now.

Also, I noticed that in phase2 if both pillars are up after the first champion spawns then you have to keep going until another champion shows up.

If one (or both) pillar dies before the first champion shows up then the phase is completed after the first champion, without needing to kill a second champion.
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Re: New Dark Azul Event Bug - Noise

Post by driller »

Sorry, I though I had put that in. It will be after the next restart.

Phase 2 is working as intended.
Hoegaarden wrote: Sat Oct 30, 2021 10:47 pm Seemed to still be present tonight after another event just now.

Also, I noticed that in phase2 if both pillars are up after the first champion spawns then you have to keep going until another champion shows up.

If one (or both) pillar dies before the first champion shows up then the phase is completed after the first champion, without needing to kill a second champion.
Hoegaarden
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Re: New Dark Azul Event Bug - Noise

Post by Hoegaarden »

Did another event last night, seems fixed.

My ears thank you.
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Re: New Dark Azul Event Bug - Noise

Post by Hoegaarden »

The darn noise is back
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driller
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Re: New Dark Azul Event Bug - Noise

Post by driller »

Not sure then, there is no code in any of it that has anything to do with sound.
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Re: New Dark Azul Event Bug - Noise

Post by Lomilinator »

I think it is one of those "joys of a 20 year old game they never actually quite finished" things - I often get funny noises or graphics where the character is running on the spot - all fix with a restart of the game engine - so suspect they're to do with the engine not the server. Also wonder if people using spells they otherwise wouldn't use much in dark azul (eg storm of vengeance)
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