Random Item Names
Random Item Names
The naming script for random weapons is broken, it misses out the name of the actual weapon. So instead of finding a "Sparking Kama" the kama would be named "Sparking ".
- Mask-inc
- Duke
- Posts: 365
- Joined: Sat Mar 29, 2008 11:28 am
- Location: Somewhere in the Province of Quebec!!
Re: Random Item Names
the pale blue ones.
Mask
Mask
**Master Halaster Blackcloak, Los Illuminados Alianza Grand Master**
Minion- Impling
Sir Del Goodman- Exile from Starkson Protectorate
Karthak Strongarms- Slayer of Undead
Rikus Strongarms- Grand Scythe Master
Lomnek Strongarms- Dwarven Tank
Minion- Impling
Sir Del Goodman- Exile from Starkson Protectorate
Karthak Strongarms- Slayer of Undead
Rikus Strongarms- Grand Scythe Master
Lomnek Strongarms- Dwarven Tank
Re: Random Item Names
It doesn't seem to affect greataxes but it looks like it works on most other random weapons, including perk weapons.
Imgur album
Imgur album
- XDragonDoomX
- Baron
- Posts: 94
- Joined: Sun Feb 24, 2008 6:20 pm
Re: Random Item Names
blue weapons with bludge damage as additional appear to have no name at all - totally blank. The description is there, but no title/name.
https://imgur.com/TIVl7Xx
https://imgur.com/TIVl7Xx
139. My bard is required to take levels in the perform skill and cannot 'just play by ear'
2. A one man band is not an appropriate bard instrument.
26. Valley speak has no place in a fantasy setting. Especially if you're the paladin.
2. A one man band is not an appropriate bard instrument.
26. Valley speak has no place in a fantasy setting. Especially if you're the paladin.
Re: Random Item Names
I believe this is a Neverwinter bug with the GetName() function.