Sticky Combat Modes

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Kalistez
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Joined: Mon Sep 17, 2018 10:06 pm

Sticky Combat Modes

Post by Kalistez »

Hi !

Would it be possible to turn on Sticky Combat Modes ?

This makes things like Expertise, Flurry of Blows etc stay active until turned off, instead of on movement or end of combat.
Kane0
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Joined: Fri Apr 06, 2018 11:03 pm

Re: Sticky Combat Modes

Post by Kane0 »

And maybe force some to be turned off on summons and companions. Using power attack with a level 3 summon is bad idea, AI.
Maybe a chat menu?
Kalistez
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Re: Sticky Combat Modes

Post by Kalistez »

I'm not sure how much work would be involved in modifying the summons and companions, but for PC's there is a toggle that can simply be turned on in the server settings.

StickyCombatModes=1
Ming
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Re: Sticky Combat Modes

Post by Ming »

Kalistez wrote: Mon Sep 24, 2018 6:56 pm I'm not sure how much work would be involved in modifying the summons and companions, but for PC's there is a toggle that can simply be turned on in the server settings.

StickyCombatModes=1
Yep its a nice QoL thing if nothing else. I have it enabled in my settings so that when playing single player modules I don't have to keep enabling my combat modes.
Kane0
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Re: Sticky Combat Modes

Post by Kane0 »

Bump, i'd like to have Imp Power Attack active all the time please!
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