Immunity Max??

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Capt Cliff
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Immunity Max??

Post by Capt Cliff »

Immunity Max had been set at 35%. Is it still that way or is it back to the old no maximum?
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driller
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Re: Immunity Max??

Post by driller »

I took off some of the old nerfs, not sure about it. I will have to look.

-driller
Capt Cliff wrote:Immunity Max had been set at 35%. Is it still that way or is it back to the old no maximum?
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Roland Deschain
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Re: Immunity Max??

Post by Roland Deschain »

As of this making this post the immunities are indeed not capped. Tropic and I tested it earlier. With 30% slashing immunity the average immunity damage absorption was 7. With 55% slashing immunity the average immunity damage absorption was 13.

While on the subject of damage, What would you think about adding Greater belts ( and possibly upping combat gloves back to 15) Driller? With the server being on hardcore, damage from high end mobs is very high, and a little more absorption would help. Adding them back to Akon's or making them drop only, Either way would help new players.
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Re: Immunity Max??

Post by tropiofCancer »

I wouldn't be at all oppossed to adding greater belts or combat gloves either . I do though hope that the 35% cap is put back into play regardless on what happens to the greater belts . I have no problems w/ feats or class abilities that lower damage because they are offset by vulnerabilitys or they are paid for with feat choices , being able though to 'wear' 80% immunity to anything is ridiculous . I personally always thought it was lopsided that it was accepted to soak a 180 point axe crit but it was considered anarchy and overwhelming imbalance to put on 5/- magical resist and it not be immediately nerfed .
"Jesus Saves.....and takes half damage."
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