Long time player. First time complainer.
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- k9mouse
- Duke
- Posts: 639
- Joined: Fri Jan 26, 2007 7:19 pm
- Location: The Plane of Dark Nightmares…
if you say so... you did good research, but i still see the log of drops and total hours that players play to figure the odds of getting any type of drops (heal kits, un-id items or runes/forgies)
~=% Run from your nightmares, chase after your dreams, but in the end ... they both come to you in sleep %=~
- Wing--Zero
- Duke
- Posts: 234
- Joined: Sun Jul 09, 2006 4:43 am
Yea and both times in one hour exactly I got 1 forge stone and 200k worth of gold for just a hours worth of work. What do you expect for one hours worth of work? 1 million gold and 14 forge stones???
Why dont you ask the person that started this thread about there luck last night??? There exact words were "Man im getting forge stones like crazy tonight. Its like every 10 mins I get a new one."
Why dont you ask the person that started this thread about there luck last night??? There exact words were "Man im getting forge stones like crazy tonight. Its like every 10 mins I get a new one."
Duo Maxwell
Auran Goodman
Damian Goodman
Daniel Goodman
Karn
Aye Spyu
Heia The Deamon
and some others
Log-ins: Zero, X, X_Mule, Z_mule
Auran Goodman
Damian Goodman
Daniel Goodman
Karn
Aye Spyu
Heia The Deamon
and some others
Log-ins: Zero, X, X_Mule, Z_mule
Not everyone has the gold.Wing--Zero wrote:
Number 3: Akon already sells some of the best arrows that do Divine and Magical damage that cannot be soaked by any player or monster. I dont see whats so hard about going to akons and buying arrows there (b/c you have enough gold)
The problem is that those of us who do like dedicated archers see melee folks making their trips to the forge to uberize their weapon and that is it. They can swing the thing a million times and it does not cost anything more than the outlay of gold and forgies. Not so with archers. With every shot, the cumulative cost of the weaponry goes up.
Akon's is not cheap and a 990 arrows is not really that many when you have 4 attacks per round and are hasted. Imagine plunking down the cost of the divine arrows after every 99 swings of your disembowler. Add the haste attack and is just shy of a full 20 rounds.
I personally don't really mind just forging up a bow with socket runes but some folks want the extra elemental damage. For most of my archers the extra few points of damage is inconsequential given the SA damage they do. For the one I have that does not have any rogue levels, any extra damage is welcome, especially while levelling and before a great bow is forged.
This simple solution is to just stop building dedicated archers but, properly played, they can be devastating, are a ton of fun and versatile. I'll keep on making them and be confidant that the people I party up with realize the effectiveness and share drops I many not get to because I am shooting from a distance and covering them as best I can.
As for the drops, I have found a socket or two every time I have played lately and I'm not talking about hours of play time. Diamonds I have not found many of but I have gotten a load of sapphires and, thankfully, none of those greenstones.
- Queen Naga II
- Duke
- Posts: 249
- Joined: Thu Jul 06, 2006 2:46 pm
Your so wise and wonderful <sarcasm>.Wing--Zero wrote: LOL Driller with Queen Naga around looks like this Whining will never be put ot bed.
Number 1: There are no such things as sockted arrows ive checked every merchant and asked around.
Arrows don't have sockets, the cube which is made at the forge enables you to apply socket gems to arrows up to 3 enhancements. And it can only apply one socket at a time and to only one bundle of 99 arrows.
I was not talking about the forge and the forge stones, I was talking about socket gems and the cube.wise--zero wrote:Number 2: Driller has fixed the forge so that you can now forge multiple arrows at one time. The best way to do it is get a red and other forgies and put them on about 1000 arrows.
Akon's arrows are too expensive, take the issaacs arrows for example 33,000+ for a bundle of 99. At the fire rate of an AA would have it costs a fortune to be supplied, and its like throwing gold into a bottomless pit.wise--zero wrote:Number 3: Akon already sells some of the best arrows that do Divine and Magical damage that cannot be soaked by any player or monster. I dont see whats so hard about going to akons and buying arrows there (b/c you have enough gold)
Yes it does ruin my RP I already said this myself so why you feel the need to express it as if it adds weight to your view I don't know. Even your own research examples you showed here on the forum, there was not one diamond ruby emerald or fire opal. So even by your own research something is amiss.wise--zero wrote:Number 4: The only reason your complaining about Dimonds is b/c it ruins your rp. Plain and simple and trust me Dimonds and Rubys still drop b/c I was agervated with them last night.
You can call it what you like complaints whining whinging whatever suits your needs, to me they are none of this but opinions nothing more nothing less. At least in some cases I am offering alternatives instead of sniping at someone who happens to disagree with you.unwise--zero wrote:Number 5: Seems your running out of things to complain about
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- Baron
- Posts: 77
- Joined: Sun Mar 11, 2007 3:30 am
So lemme get this straight. The Archer's Cube thingy allows you to socket gemstones onto regular arrows? Pfft. For the price of around 2300gp/99 Magical Arrows, you can go shoot whatever you want all day long. If you're an AA of around 18th level you do an extra 5 points of damage due to your Enchant Arrow feat which stacks with the Magical Damage. Add to that whatever Mighty Damage the bow gives to it. That's plenty of damage. With haste and rapid shot that's 6 arrows a round. That's 6d8+6d6+30+X every 6 seconds. For the love of pete people... Archers are pretty well balanced without having to over forge their arrows.
With or without religion, you would have good people doing good things and evil people doing evil things. But for good people to do evil things, that takes religion.
- Steven Weinberg
- Steven Weinberg
I forgot about rapid shot. That is just 16.5 rounds per bundle. I think even Nizzle might scoff at the above quoted price of 33,000 gps per 16 rounds of action.temordae01 wrote: With haste and rapid shot that's 6 arrows a round. That's 6d8+6d6+30+X every 6 seconds.
Again, forging bows is fine by me.
- Queen Naga II
- Duke
- Posts: 249
- Joined: Thu Jul 06, 2006 2:46 pm
For the price of 1 gold and 3 socket gems you can have arrows that do 3 different types of 1d6 arrows, once you have the cube made for the archer.
That is 3d6 of elemental damage, now is it worth it ?
Yes it is but the lack of socket gems is making this cube a pointless item to have.
I have only found two socket gems on two separate characters in over two weeks, and I play anything between 3 and 10 hours a day.
That is 3d6 of elemental damage, now is it worth it ?
Yes it is but the lack of socket gems is making this cube a pointless item to have.
I have only found two socket gems on two separate characters in over two weeks, and I play anything between 3 and 10 hours a day.
Nope. I'd rather use the forgies on a socketed bow. I have especially bad luck finding reds. Only one since September 06. I bought one once for 800K. I'd imagine that the price is around 1Mil now. I'd rather buy 34,000 arrows that have one type of elemental damage type for that price. Then the blues and the yellows don;t come cheap either. Prolly another 25,000 arrows there.Queen Naga II wrote:For the price of 1 gold and 3 socket gems you can have arrows that do 3 different types of 1d6 arrows, once you have the cube made for the archer.
That is 3d6 of elemental damage, now is it worth it ?
Sounds like a run of bad luck there. I gave away 3 last night (green and two reds) and found 2 (yellows).Yes it is but the lack of socket gems is making this cube a pointless item to have.
I have only found two socket gems on two separate characters in over two weeks, and I play anything between 3 and 10 hours a day.
- k9mouse
- Duke
- Posts: 639
- Joined: Fri Jan 26, 2007 7:19 pm
- Location: The Plane of Dark Nightmares…
that is duo for ya...Queen Naga II wrote: You can call it what you like complaints whining whinging whatever suits your needs, to me they are none of this but opinions nothing more nothing less. At least in some cases I am offering alternatives instead of sniping at someone who happens to disagree with you.
~=% Run from your nightmares, chase after your dreams, but in the end ... they both come to you in sleep %=~
- k9mouse
- Duke
- Posts: 639
- Joined: Fri Jan 26, 2007 7:19 pm
- Location: The Plane of Dark Nightmares…
let us do a thought experiment should we
for easy math, let us say that bsk of only 50 different items that can be drop when one kills a monster... that is 1 in 49 change that one gets something ( the missing "50" one gets nothing)
now let say we someone changed the drop list to add socket items like armor and such, now the odds are 1 in 99 that one gets an item of any type, including forgies, runes or gems. just because we add items in the drop table, the odds went down even trough we are still using the same 1d100 and 1d20 system.... thus the drops are not as good as they used to be
can anyone see a mistake in my logic driller is on the right track, but they are still some bugs to iron out...
for easy math, let us say that bsk of only 50 different items that can be drop when one kills a monster... that is 1 in 49 change that one gets something ( the missing "50" one gets nothing)
now let say we someone changed the drop list to add socket items like armor and such, now the odds are 1 in 99 that one gets an item of any type, including forgies, runes or gems. just because we add items in the drop table, the odds went down even trough we are still using the same 1d100 and 1d20 system.... thus the drops are not as good as they used to be
can anyone see a mistake in my logic driller is on the right track, but they are still some bugs to iron out...
Last edited by k9mouse on Fri Jun 22, 2007 6:46 pm, edited 1 time in total.
~=% Run from your nightmares, chase after your dreams, but in the end ... they both come to you in sleep %=~
- Queen Naga II
- Duke
- Posts: 249
- Joined: Thu Jul 06, 2006 2:46 pm
Excuse me but I thought we were talking here of arrows not bows and socket gems not forge stones.Fenrip wrote:Nope. I'd rather use the forgies on a socketed bow. I have especially bad luck finding reds. Only one since September 06. I bought one once for 800K. I'd imagine that the price is around 1Mil now. I'd rather buy 34,000 arrows that have one type of elemental damage type for that price. Then the blues and the yellows don;t come cheap either. Prolly another 25,000 arrows there.Queen Naga II wrote:For the price of 1 gold and 3 socket gems you can have arrows that do 3 different types of 1d6 arrows, once you have the cube made for the archer.
That is 3d6 of elemental damage, now is it worth it ?
Yes it is but the lack of socket gems is making this cube a pointless item to have.
I have only found two socket gems on two separate characters in over two weeks, and I play anything between 3 and 10 hours a day.
You got it all wrong. Here is a greater example. Remember the thread about all the drops people left? Well here is exactly what I did to reduce the clutter, cleanup script notwithstanding.
Old Pseudo Code:
1d1000() Amber drop
1d500() Purple item drop
1d300() Good Forge stones
1d100() Regular stones
1d75 socket gems
1d20() Misc crap
New Code
if 1d1000() Amber drop exit code
else
if 1d500() Purple item drop exit code
else
if 1d300() Good Forge stones exit code
else
if 1d100() Regular stones exit code
else
if 1d70 socket gems exit code
else
if 1d20() Misc crap exit code
Not the exact code I use, but logically the same.
The odds are the same unless you get a better drop.
-driller
Old Pseudo Code:
1d1000() Amber drop
1d500() Purple item drop
1d300() Good Forge stones
1d100() Regular stones
1d75 socket gems
1d20() Misc crap
New Code
if 1d1000() Amber drop exit code
else
if 1d500() Purple item drop exit code
else
if 1d300() Good Forge stones exit code
else
if 1d100() Regular stones exit code
else
if 1d70 socket gems exit code
else
if 1d20() Misc crap exit code
Not the exact code I use, but logically the same.
The odds are the same unless you get a better drop.
-driller
k9mouse wrote:let us do a thought experiment should we
for easy math, let us say that bsk of only 50 different items that can be drop when one kills a monster... that is 1 in 49 change that one gets something ( the miss "50" one gets nothing)
now let say we someone changed the drop list to add socket items like armor and such, now the odds are 1 in 99 that one gets an item of any type, including forgies, runes or gems. just because we add items in the drop table, the odds went down even trough we are still using the same 1d100 and 1d20 system.... thus the drops are not as good as they used to be
can anyone see a mistake in my logic driller is on the right track, but they are still some bugs to iron out...
Excuse me, but I thought we were talking about lack of drops and the KD spam and/or implosion. Seeing as how that's the post that started this thread, I figured I'd throw that in thereQueen Naga II wrote:
Excuse me but I thought we were talking here of arrows not bows and socket gems not forge stones.
Fact: Ninjas are mammals
Fact: Ninjas fight ALL the time
Fact: Ninjas fight ALL the time
- k9mouse
- Duke
- Posts: 639
- Joined: Fri Jan 26, 2007 7:19 pm
- Location: The Plane of Dark Nightmares…
let see if i understand this right, if one gets an amber,one has 1 in 1000 change of getting it and if one gets a "good" forgie, one has 1 in 300 change per monster kill and etc //thanks for the fast reply
~=% Run from your nightmares, chase after your dreams, but in the end ... they both come to you in sleep %=~