CEP 2.2 released!

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T'banyin
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CEP 2.2 released!

Post by T'banyin »

CEP 2.2 has been announced

It has some heads in it that I had reskinned for the NXR project that is in hiatus currently.

The link is here http://nwvault.ign.com/View.php?view=Ha ... il&id=7665

If you want to know what T'banyin was always supposed to look like, check out the heads, in the halfling and gnome bodies :)
~~I am the cat who walks by himself~~
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T'banyin
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Re: CEP 2.2 released!

Post by T'banyin »

Just finished getting it downloaded, and I can see already that they never got all the heads in :(
Infact they did not add in any of my feline heads, so T'banyin remains unseen.

They added in a couple brownie heads I done, a tail reskin.
They have some kobold heads for halfling bodies, but not sure if they are using my reskin.
my reskin had eyes that changed with tatoo colours.
~~I am the cat who walks by himself~~
Wzorin
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Re: CEP 2.2 released!

Post by Wzorin »

So, is it safe to download, install a play it with BK? Are there any compatibility problems? Thanks
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T'banyin
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Re: CEP 2.2 released!

Post by T'banyin »

completely safe to upgrade to it.

100% backwards compatible.
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Drakoboldish
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Re: CEP 2.2 released!

Post by Drakoboldish »

Image

Hooray for Kobold kind everywhere! :)
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Jake_Master
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Re: CEP 2.2 released!

Post by Jake_Master »

Pretty cool with the kobolds Drakoboldish
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driller
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Re: CEP 2.2 released!

Post by driller »

Kobolds as dragonkin, oh how D&D has fallen.

-driller
Jake_Master wrote:Pretty cool with the kobolds Drakoboldish
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Drakoboldish
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Re: CEP 2.2 released!

Post by Drakoboldish »

hehehe,
very true.
CEP is presenting them as Drakin, according to what I've read on their forums.
I think ( hope) wings are optional, because a kobold is a kobold.

I still remember the old D&D rules where Kobolds were more dog like, and less lizardman-ish.
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Re: CEP 2.2 released!

Post by driller »

Bingo. Kobolds are chaotic evil dog like creatures.

-driller
Drakoboldish wrote:hehehe,
very true.
CEP is presenting them as Drakin, according to what I've read on their forums.
I think ( hope) wings are optional, because a kobold is a kobold.

I still remember the old D&D rules where Kobolds were more dog like, and less lizardman-ish.
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Re: CEP 2.2 released!

Post by tropiofCancer »

Yeah I remember those days , and orcs had pig snouts .
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Capt Cliff
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Re: CEP 2.2 released!

Post by Capt Cliff »

So is downloading CEP 2.2 worth the effort?
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DM_Shadowlands
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Re: CEP 2.2 released!

Post by DM_Shadowlands »

I've been looking at CEP 2.2 and it does have some good things to it. But it depend on what the owner wants to add to their mod. Basically now you can have several versions of CEP running on different servers. Suggestion is to wait until Driller decides to post that he will upgrading. Right now there is some problems that have been talked about and there was a statement about a "B" or "C" version coming out that will fix those problem items and areas.
Little things can lead to... just about anything.

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T'banyin
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Re: CEP 2.2 released!

Post by T'banyin »

Yes, they will patch for some library files that will be in a tiny top hak,
everything in content now will not effect your game play in BSK or anywhere else so downloading it now to get it out of the way will be no problem if thats what you want.
This one is backwards compatible, and isn't something game breaking that will keep you from playing.

When the top hak correcting the doors and the few other items is out it will be a tiny download.
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