Search found 338 matches

by Mask-inc
Sun Nov 13, 2011 4:42 am
Forum: General Discussion
Topic: alignment
Replies: 5
Views: 16738

Re: alignment

Why not go the "legit" way: paladin/sorcerer/RDD? No need of changing any alignment that way :shock:


Mask
by Mask-inc
Sun Nov 13, 2011 2:19 am
Forum: General Discussion
Topic: alignment
Replies: 5
Views: 16738

Re: alignment

Why, you want to do a paladin/bard? tsst tsst tsst
HAHAHAHAHAHA



Mask
by Mask-inc
Mon Sep 05, 2011 8:13 am
Forum: General Discussion
Topic: Last Man Standing ?
Replies: 15
Views: 69018

Re: Last Man Standing ?

Hmm *look around* WTF is my forum jockey hat, ah there :p
I'm the administrator of another server, when i have time to waste, i go on there normally.
But i do check out BSK server 2 or 3 times every day but no friends around = me not playing, simple as that!

Mask
by Mask-inc
Sat Sep 03, 2011 10:04 am
Forum: General Discussion
Topic: Last Man Standing ?
Replies: 15
Views: 69018

Re: Last Man Standing ?

Really, shh. Ok then, same old stories. NWN is an old game, hard to find in store, hard to get the multi-players running if you have never done it (finding the CEP and the update and whatnot), the new players generation is looking for top notch graphs which NWN doesn't have obviously, the old player...
by Mask-inc
Sat Sep 03, 2011 7:46 am
Forum: General Discussion
Topic: Last Man Standing ?
Replies: 15
Views: 69018

Re: Last Man Standing ?

You sound surprise ToC, not sure why... :roll:


Mask
by Mask-inc
Sat Jul 09, 2011 7:49 am
Forum: Suggestions
Topic: Lore - Forge Stone Available?
Replies: 5
Views: 16082

Re: Lore - Forge Stone Available?

No, there is no forge stone that duplicate that effect and if you want your toons to id items, just put skill points in the actual lore skill and wear items that already give lore bonus.

Thanks

Mask
by Mask-inc
Tue Jun 07, 2011 6:59 pm
Forum: General Discussion
Topic: Delevel a character?
Replies: 11
Views: 19076

Re: Delevel a character?

Change god back and forth maybe? :lol:


Mask
by Mask-inc
Tue Apr 26, 2011 9:40 am
Forum: General Discussion
Topic: Neverwinter 3
Replies: 11
Views: 18808

Re: Neverwinter 3

Don't put much hope in a toolset for NWN3, from what i have read about the subject so far, the game will be more like an MMO then what we were use to with NWN1 and NWN2 and since it's Cryptic making it, i wouldn't be surprise if it end up to be another WOW clone.


Mask
by Mask-inc
Wed Jul 21, 2010 7:35 am
Forum: General Discussion
Topic: Town Portals
Replies: 7
Views: 9432

Re: Town Portals

hmm, other peoples can use a portal book, you just have to know how to do it, play a bit with the book and some friends, i'm sure you will learn quickly how to port others.

Mask
by Mask-inc
Tue Jul 20, 2010 1:17 pm
Forum: General Discussion
Topic: Town Portals
Replies: 7
Views: 9432

Re: Town Portals

Have a look toward the ruin/shadows area, maybe you will find something to your liking over there. :wink:


Mask
by Mask-inc
Wed Jun 16, 2010 6:09 am
Forum: General Discussion
Topic: Returning to the Keep...
Replies: 6
Views: 8188

Re: Returning to the Keep...

Hmm, the death chickens still had dev crit the last time i went there, maybe worth a look.


Thanks

Mask
by Mask-inc
Thu Mar 18, 2010 12:14 pm
Forum: General Discussion
Topic: Old player returning to BSK
Replies: 8
Views: 16069

Re: Old player returning to BSK

I'm still around on BSK1, good to hear from you again MC :D =D>


Mask
by Mask-inc
Thu Mar 04, 2010 1:36 am
Forum: Bug Report
Topic: Tomb of Terror
Replies: 5
Views: 7241

Re: Tomb of Terror

Tried to do the tomb today also, Aildreck body still stay after he die, so, still no keys.


Thanks


Mask
by Mask-inc
Wed Mar 03, 2010 8:32 am
Forum: Bug Report
Topic: The Maguc Cube
Replies: 6
Views: 8333

Re: The Maguc Cube

Already another solution to get the +10 EB on a weapon. :shock: :wink:


Mask


P.S. Shouldn't be put inside a perm container at all, even to x-fer it....kind of bug it, but was able to take it back, just pick it up and log out directly, on the login back, it should be in your inventory and fix.