Search found 96 matches
- Tue Jul 10, 2007 10:25 pm
- Forum: General Discussion
- Topic: Role Play Barriers
- Replies: 86
- Views: 183689
A few necessary clarifications here: 1. What most of you have been suggesting is this thread is the RL equaivalent of sanctioning road rage because somone's cut you off in traffic. 2. More importantly - this mod is Driller's back yard. That being the case, he gets to make/change the rules. No one is...
- Mon Jul 09, 2007 12:52 pm
- Forum: General Discussion
- Topic: PvP in the keep
- Replies: 152
- Views: 441388
I certainly appreciate the variety and depth of this discussion, but there are a few key things I wish to point out: 1. Just about every rule that we have on this mod is in place due to rampant abuses were so compelling as to motivate Driller to enact such a rule. That is definitley the case with PV...
- Tue Jul 03, 2007 12:53 pm
- Forum: General Discussion
- Topic: Taking other's kills
- Replies: 35
- Views: 50382
On the flip side of the argument, I often play chars who can hide quite well, usually SD's. If I'm engaging with a MoB and then shadow-hide, and that MoB begins to pursue another PC or party, my loss. Usually, I'll try to party up with whoever it is, but if not - I can't expect anyone to just stand ...
- Mon Jul 02, 2007 4:58 pm
- Forum: General Discussion
- Topic: Monster Loot Drops?
- Replies: 147
- Views: 215789
For what it's worth, I've created a brand new char too. I've found the wolves and undead don't drop a heck of a lot, but other low level areas are plentiful. By level 5, I've already collected over 200k worth of stuff, including a Vorpal dagger that was worth alot more than the 50k I got from Vogon....
- Sun Jul 01, 2007 8:57 pm
- Forum: General Discussion
- Topic: Assassins Guild
- Replies: 31
- Views: 42575
- Sun Jul 01, 2007 8:50 pm
- Forum: General Discussion
- Topic: Taking other's kills
- Replies: 35
- Views: 50382
As to the first point about the golem: Just realize that some people can be idiotic. It sounds like you were pretty much in the right, but hey, life isn't fair all the time. As far as the larger issue of kill stealing goes: Well, it's always going to be somewhat of a judgement call. As others have e...
- Sun Jul 01, 2007 8:38 pm
- Forum: General Discussion
- Topic: Monster Loot Drops?
- Replies: 147
- Views: 215789
- Sun Jul 01, 2007 8:32 pm
- Forum: General Discussion
- Topic: Unsed Area's or Area's You Don't Hunt In
- Replies: 12
- Views: 16539
Depends on your build, really. Any stealth-based char can romp on the bandits or minitaurs, and hole their own against many other types of monsters. While ranged weapon chars can own the farm against baddies like waste giants and scorps. Those are just a few examples, but i could go on for days... T...
- Mon May 07, 2007 5:25 pm
- Forum: General Discussion
- Topic: Fare Thee Well
- Replies: 16
- Views: 31926
- Sat May 05, 2007 1:29 pm
- Forum: General Discussion
- Topic: Fare Thee Well
- Replies: 16
- Views: 31926
Fare Thee Well
Well folks, it's been a good run - over five years now, but it's really time I turned in the keys. Blackstone was essentially the first mod I played on, and has given me gazillions of hours of enjoyment both as a player and DM. But it's time for me to move on. I really want to thank Driller for all ...
- Thu Dec 21, 2006 12:44 pm
- Forum: General Discussion
- Topic: Happy Xmas to All
- Replies: 19
- Views: 23922
- Wed Dec 13, 2006 6:23 pm
- Forum: General Discussion
- Topic: I would like to say a very big Hello :D
- Replies: 25
- Views: 30556
- Thu Nov 30, 2006 1:47 am
- Forum: General Discussion
- Topic: Why is Marvale and the Druid Grove so Tough?
- Replies: 33
- Views: 49867
- Tue Nov 14, 2006 11:18 am
- Forum: General Discussion
- Topic: Favorite areas
- Replies: 10
- Views: 12649
- Sun Nov 12, 2006 4:31 pm
- Forum: General Discussion
- Topic: Attention Driller
- Replies: 14
- Views: 20331