Search found 225 matches

by Yunim
Tue Feb 02, 2021 12:37 pm
Forum: Character Builds
Topic: PvM Melee Build - Fighter 12 / Weapon Master 25 / Paladin 3
Replies: 2
Views: 10328

Re: PvM Melee Build - Fighter 12 / Weapon Master 25 / Paladin 3

Currently the best weapon choice for this build is kukri, not battleaxe or dwarven waraxe.
I also recommend swapping Epic Weapon Specialization for Blind Fight, since more mobs have concealment now compared to when the build was first posted.
by Yunim
Tue Feb 02, 2021 12:37 pm
Forum: Character Builds
Topic: PvM Melee Build - Fighter 14 / Weapon Master 25 / Monk 1
Replies: 4
Views: 11865

Re: PvM Melee Build - Fighter 14 / Weapon Master 25 / Monk 1

I no longer recommend making this build for PvM.
There are other melee builds that do similar or better damage on all boss runs, and those other builds can also be used for solo PvM since they can self-buff.
by Yunim
Sun Jan 31, 2021 11:36 am
Forum: Character Builds
Topic: Max damage
Replies: 4
Views: 5863

Re: Max damage

There's no single best DPS build for every boss run.

A STR based melee build with Devastating Critical will out-damage other builds against almost all mobs on the server, but you'll need to use different builds for different boss runs.
by Yunim
Mon Jan 11, 2021 4:00 am
Forum: Bug Report
Topic: This just in First cleric bug or only me?
Replies: 3
Views: 2405

Re: This just in First cleric bug or only me?

Turn Undead isn't guaranteed to work, especially not at low levels. https://nwn.fandom.com/wiki/Turn_undead Only the first quest in a questline can be completed by party members for you if you haven't started that questline yourself. I assume that this was the Lost City quest, which is the only ques...
by Yunim
Fri Jan 01, 2021 10:52 pm
Forum: Bug Report
Topic: Resurrection Timer
Replies: 1
Views: 1550

Resurrection Timer

I've noticed a couple of bugs with the Resurrection timer. If you log out while the timer is still running then when you log in the timer will be frozen at that count. Since you can't use Resurrection scrolls there's no way to get the timer to start counting down again, so you're stuck that way unti...
by Yunim
Fri Dec 04, 2020 2:29 pm
Forum: General Discussion
Topic: Bard spell ?
Replies: 9
Views: 5723

Re: Bard spell ?

Deafening Clang has always been a Paladin-only spell.
by Yunim
Fri Nov 27, 2020 3:15 pm
Forum: Bug Report
Topic: Scribe scroll issue
Replies: 3
Views: 2521

Re: Scribe scroll issue

This is a NWN bug rather than a BSK-specific one. It also applies to other spells, there's a list on the NWN wiki.
by Yunim
Mon Nov 16, 2020 3:51 am
Forum: Bug Report
Topic: Blackstone Unterwerks
Replies: 1
Views: 1499

Blackstone Unterwerks

I tried the Blackstone Unterwerks stronghold recently and noticed a couple of bugs with it. Mercenary Sorceror's don't do anything after becoming invisible except cast defensive spells (like Spell Mantle). The AI didn't cast any offensive spells after becoming invisible, which is a problem since tha...
by Yunim
Mon Nov 16, 2020 3:39 am
Forum: Bug Report
Topic: Bladeweaver Proc Issue
Replies: 17
Views: 8010

Re: Bladeweaver Proc Issue

I haven't hit myself since this was fixed but I also noticed problems with hitting party members the other day. At the time I was attacking a monster with an aura which may have been part of the problem, it worked on the Witch with no issues. Sneak Attack : Yunim Lunar attacks Hexen, the Beast of Bl...
by Yunim
Tue Nov 10, 2020 2:46 am
Forum: Character Builds
Topic: PvM Melee Build - Ranger 35 / Paladin 3 / Monk 2
Replies: 0
Views: 12717

PvM Melee Build - Ranger 35 / Paladin 3 / Monk 2

This DPS build is min-maxed for two specific boss runs, although it can also be used on other runs too. Consider this build as a self-buffing replacement for a Figh14/WM25/Monk1 . If you make this build then there is no need to make a Figh14/WM25/Monk1 due to the overlap in which runs they excel at....
by Yunim
Sun Oct 25, 2020 4:42 am
Forum: General Discussion
Topic: Assassin Damage
Replies: 2
Views: 2196

Assassin Damage

Has Assassin bonus damage been nerfed to 1d3 Acid damage per 3 Assassin levels instead of 1d4?
I noticed that my Assassin 30 char is averaging around 20 Acid damage instead of 25 and wondered if the bonus damage has been changed.
by Yunim
Sun Oct 18, 2020 5:05 pm
Forum: Bug Report
Topic: Bladeweaver Proc Issue
Replies: 17
Views: 8010

Re: Bladeweaver Proc Issue

I just hit myself twice with Crushing Blow. The mob I was fighting had an aura which might have contributed to the problem. Power Attack : Yunim Lunar attacks Doom Knight : *hit* : (10 + 73 = 83 : Threat Roll: 16 + 73 = 89) Power Attack : Yunim Lunar attacks Doom Knight : *miss* : (1 + 68 = 69) *Cru...
by Yunim
Mon Oct 12, 2020 10:00 am
Forum: General Discussion
Topic: craft item/armour
Replies: 4
Views: 2928

Re: craft item/armour

You should have 76 (43 Ranks + 20 INT + 13 Feats) CA/CW before any skill bonuses, so you might want to consider rebuilding your crafter. There are light hammers that add +3 CA/CW and random items that add either +3 CA or +3 CW. You only need 80 CA and 80 CW, so two light hammers or 4 random items wi...
by Yunim
Tue Jul 07, 2020 12:02 pm
Forum: General Discussion
Topic: Damage Calculator
Replies: 0
Views: 10533

Damage Calculator

I've uploaded the Python 3 script that I use as a damage calculator to the Neverwinter Vault. There is both a vanilla version and a BSK-specific version of the script for people who want a tool that can help with min-maxing builds. The download includes a basic explanation of the script and examples...
by Yunim
Mon Jun 01, 2020 12:59 pm
Forum: General Discussion
Topic: Devastating Critical vs Overwhelming Critical
Replies: 4
Views: 3502

Re: Devastating Critical vs Overwhelming Critical

Scenario A would happen, the DC Fort save and OC Massive Criticals are completely separate.

On BSK Dev Crit has been modified to double physical damage after all bonuses (including OC Massive Criticals and any physical bonus damage) but before DI/DR reduces the damage.