Search found 225 matches

by Yunim
Tue Feb 12, 2019 7:16 pm
Forum: General Discussion
Topic: Random Item Property Remover Nerf
Replies: 87
Views: 622568

Re: Random Item Property Remover Nerf

Forge->new stone->item->new add in item = randomly re-roll properties. Does this mean that it randomly removes from all current properties, it re-rolls variable rolls (eg 2d6 Massive Criticals could be re-rolled to 2d10 Massive Criticals), or it re-adds a previously removed property? If it does re-...
by Yunim
Mon Feb 11, 2019 5:00 pm
Forum: General Discussion
Topic: Random Item Property Remover Nerf
Replies: 87
Views: 622568

Re: Random Item Property Remover Nerf

This is unfortunate and I wish wasn't the case. Why are those things necessary? Why invest in the Self Concealment feats or rare and expensive negative protection gear when you can just wand it? Self Concealment is almost always a waste of feats unless Improved Invisibility has been nerfed. I can t...
by Yunim
Mon Feb 11, 2019 3:04 pm
Forum: Character Builds
Topic: PvM Tank Build - Rogue 13 / Dwarven Defender 26 / Fighter 1
Replies: 7
Views: 16780

PvM Tank Build - Rogue 13 / Dwarven Defender 26 / Fighter 1

This build is a purely defensive tank that gets Epic Dodge in addition to the usual Damage Reduction and Damage Resistances. When fully equipped the build will have 960HP, Epic Dodge, 27/- Damage Reduction, and 10/- Damage Resistance to all five elemental damage types (not including DR from equipmen...
by Yunim
Mon Feb 11, 2019 2:25 pm
Forum: General Discussion
Topic: Random Item Property Remover Nerf
Replies: 87
Views: 622568

Re: Random Item Property Remover Nerf

If some classes are missing core items, explain what they are and we will add something equivalent for that class. Improved Invisibility wands are absolutely essential for high end runs. There is already a 54 second Displacement available from a cloak and a 3 minute invisibility available from a ri...
by Yunim
Mon Feb 11, 2019 2:04 pm
Forum: General Discussion
Topic: About Devastating Critical on BSK
Replies: 9
Views: 6547

Re: About Devastating Critical on BSK

Devastating Critical does do 35% extra damage but it is separate from the normal damage roll. The extra damage is +0 physical damage (I think the damage type matches the base damage type of the weapon but haven't experimented enough to be certain), so after Damage Immunity, Damage Resistance, and Da...
by Yunim
Sun Feb 10, 2019 8:37 pm
Forum: General Discussion
Topic: Random Item Property Remover Nerf
Replies: 87
Views: 622568

Random Item Property Remover Nerf

I noticed tonight that the RIPR has been changed so that it only affects socketed items. The main reason I use the RIPR is to turn items that are ok but have some wasted properties into good base items for forging. With the recent nerf there are plenty of item properties that are no longer available...
by Yunim
Sun Feb 10, 2019 8:19 pm
Forum: General Discussion
Topic: Couple of newbie questions
Replies: 2
Views: 3087

Re: Couple of newbie questions

1)Enemies don't crit at all, probably because of server difficulty setting. Yes, i agree that monsters are hitting hard even without crits, but... That was rather dissapointing for me because my char is pale master and crit immunity is the main reason i took that prestige. I presume, crits are stil...
by Yunim
Thu Feb 07, 2019 6:28 pm
Forum: General Discussion
Topic: Blackrose PvP
Replies: 33
Views: 59002

Blackrose PvP

Blackrose is a region of lawlessness. The rules governing PvP and PP actions are not enforced in those areas. Players who take their characters to these places, do so at their own risk! Based on the rules in this post , it sounds like the Blackrose Stronghold is a place where PvP can happen without...
by Yunim
Sun Feb 03, 2019 7:18 pm
Forum: Suggestions
Topic: Cleric and undead
Replies: 8
Views: 6853

Re: Cleric and undead

Undeath to death is not very effective in Oasis dungeons below level 30, no. I didn't know that the HD restriction was bugged, but still, it feels a bit cheezy to use a bug to gain traction? I know I can use Heal, but that also feels a bit cheezy. I want to use the proper spells. Especially Turn Un...
by Yunim
Sun Feb 03, 2019 1:16 pm
Forum: Suggestions
Topic: Cleric and undead
Replies: 8
Views: 6853

Re: Cleric and undead

I've never tried Turn Undead or Sunburst, but Undeath To Death is very effective even in high end dungeons. Have you looked over the HD restrictions of the spell? You will need to cast maximized or empowered versions of the spell for it to work reliably. Also, as a cleric you already have access to ...
by Yunim
Fri Jan 25, 2019 7:19 pm
Forum: Bug Report
Topic: Confusing on Umgah Champion vs Implosion
Replies: 1
Views: 1626

Re: Confusing on Umgah Champion vs Implosion

This is a NWN bug, not a BSK specific one. Sometimes AoE spells (Blade Barrier, Ice Storm, Implosion, etc) simply don't work at all. In my experience casting single target spells like Harm or Melf's Acid Arrow on a creature can cause them to start working again, but it's not a reliable method. For B...
by Yunim
Thu Jan 24, 2019 6:47 pm
Forum: General Discussion
Topic: PvP Balance // Better Shop!
Replies: 6
Views: 5639

Re: PvP Balance // Better Shop!

I'm in support of epic traps as long as they can't be used to grief players. I've never used traps on the server so I'm not sure if they affect every player or just hostile players, but if they affect every player that could be a problem. I don't support adding any further nerfs to classes, they see...
by Yunim
Wed Jan 16, 2019 2:21 am
Forum: General Discussion
Topic: Item adjustments/removal thoughts.
Replies: 35
Views: 54368

Re: Item adjustments/removal thoughts.

driller wrote: Tue Jan 15, 2019 12:20 pm 1.I will probably nerf heal(on items only, not the spell) by limiting the HP they heal to like 150 or so and 1 use a day.
As long as this doesn't affect Heal scrolls it seems like a fair change.
Maybe make the ring 3 uses a day, but other than that it seems fine.
by Yunim
Mon Jan 14, 2019 7:43 pm
Forum: General Discussion
Topic: Item adjustments/removal thoughts.
Replies: 35
Views: 54368

Re: Item adjustments/removal thoughts.

Items like the Ring of Nine Lives/Dove Harp which negate an entire class(Cleric) will be adjusted. Will the ring be nerfed in a similar fashion to the Dove's Harp with a certain probability of failure or will it be changed completely? As Jakemaster said, most high level builds have UMD in the mix f...
by Yunim
Sun Jan 13, 2019 4:55 pm
Forum: Suggestions
Topic: Umgah Mages and Epic Mage Armor
Replies: 10
Views: 7532

Umgah Mages and Epic Mage Armor

Now that Umgah Mages have permahaste their base AC is 90. This is already fairly tough to hit, but a dedicated DPS build can kill them in one or two hits due to their low HP so it isn't really an issue. However when they use Epic Mage Armor they can raise their AC to the point that non-casters are s...