Search found 41 matches

by Yune
Sun Aug 25, 2019 2:33 pm
Forum: Suggestions
Topic: Petition to nerf mages in umgah city
Replies: 4
Views: 4642

Re: Petition to nerf mages in umgah city

The mage is quite killable if you're a caster.
by Yune
Thu Aug 22, 2019 11:31 pm
Forum: Character Builds
Topic: PvM Melee - Ranger 21 Paladin 1 Assassin 18
Replies: 3
Views: 6436

Re: PvM Melee - Ranger 21 Paladin 1 Assassin 18

Oh, WM is better than Bane in a vacuum. But it requires 13 DEX and 13 INT and 5 junk feats. Ranger also ignores the DEX prereq for the dual-wielding feats.
by Yune
Wed Aug 21, 2019 4:54 pm
Forum: Character Builds
Topic: PvM Healer - Cleric 20 Wizard 1 Druid 19
Replies: 0
Views: 16722

PvM Healer - Cleric 20 Wizard 1 Druid 19

Human, start 8 STR 8 DEX 16 CON 12 INT 18 WIS 8 CHA. All ability increases in WIS. 1-20: Cleric (Domains Healing, Trickery), Silent Spell, Toughness, Zen Archery, Extend Spell, Spell Penetration, Greater Spell Penetration, Empower Spell, Maximize Spell 21: Wizard 1, Great Wisdom I, (Wizard bonus: Sc...
by Yune
Wed Aug 21, 2019 4:44 pm
Forum: Character Builds
Topic: PvM Ranged - Rogue 9 Fighter 4 Assassin 27
Replies: 1
Views: 8734

PvM Ranged - Rogue 9 Fighter 4 Assassin 27

Halfling, start 10 STR 20 DEX 16 CON 8 INT 8 WIS 8 CHA. All ability increases in DEX. 1-5: Rogue 1-5, Point Blank Shot, Weapon Focus Sling 6-13: Assassin 1-8, Rapid Shot, Toughness, Blind-Fight 14-17: Fighter 1-4, Improved Critical Sling, Dodge, Weapon Specialization Sling, Resist Energy: Acid 18-20...
by Yune
Wed Aug 21, 2019 3:07 am
Forum: Character Builds
Topic: PvM Melee - Ranger 21 Paladin 1 Assassin 18
Replies: 3
Views: 6436

PvM Melee - Ranger 21 Paladin 1 Assassin 18

Half-Orc, start 20 STR, 8 DEX, 16 CON, 6 INT, 12 WIS, 6 CHA. All ability increases in STR. 1: Ranger 1, Exotic Weapon Prof 2: Paladin 1 3-20: Ranger 2-19, Weapon Focus X, Power Attack, Cleave, Great Cleave, Improved Critical X, Toughness, (Favored Enemy Outsiders, Undead, Monstrous Humanoids, Humans...
by Yune
Mon Aug 19, 2019 7:10 pm
Forum: General Discussion
Topic: Possbile progression changes.
Replies: 10
Views: 8197

Re: Possbile progression changes.

What do you think grinding adds to the player experience? To do the quests you have to generally visit all the areas and fight the mobs there once or twice. The need to grind is normally something people criticize about RPGs.
by Yune
Sun Aug 18, 2019 2:51 pm
Forum: Bug Report
Topic: Lost items.
Replies: 7
Views: 5437

Re: Lost items.

Whenever you get an item you'd care about losing, relog. That force saves your toon.
by Yune
Wed Jul 31, 2019 11:17 pm
Forum: Bug Report
Topic: Various dragon shape things
Replies: 1
Views: 1905

Re: Various dragon shape things

Thanks for fixing 2 and 3 on the list! Probably the easiest way to fix 1 is to figure out which of the attacks the weapon currently merges into, then get rid of the other 2 attacks from the shapes. Also I noticed that shatter doesn't seem to merge, not sure if this is also an issue with other on-hit...
by Yune
Sun Jul 28, 2019 3:23 pm
Forum: Bug Report
Topic: Character Rebuild Not Creating Character Tool pieces
Replies: 1
Views: 1950

Re: Character Rebuild Not Creating Character Tool pieces

Wait for a server reset between deleting and remaking and you should be fine.
by Yune
Fri Jul 26, 2019 12:03 am
Forum: Bug Report
Topic: Various dragon shape things
Replies: 1
Views: 1905

Various dragon shape things

1) Weapons only merge into one of its three natural weapons instead of all three.
2) Gloves don't merge at all, even things like +4 dex on them.
3) It doesn't seem possible to open monster chests while a dragon.

I tested red and blue dragon shape.
by Yune
Sun Jul 21, 2019 4:17 pm
Forum: Suggestions
Topic: Socket ranged ammo
Replies: 4
Views: 4051

Re: Socket ranged ammo

You can use the new socket gems on ammunition just fine. It just has to not have any +damage properties already, this stops you from enchanting the same ammo as many times as you want.
by Yune
Sat Jul 06, 2019 3:51 pm
Forum: General Discussion
Topic: BSK Updates
Replies: 5
Views: 4356

Re: BSK Updates

Is Mighty Rage 10% or 15% DI?
by Yune
Sat Jul 06, 2019 2:11 am
Forum: Suggestions
Topic: Boss and Area Difficulty.
Replies: 15
Views: 13943

Re: Boss and Area Difficulty.

Honestly witch was mostly more time consuming because of having to kill the champions, which don't add any real danger either.
by Yune
Fri Jul 05, 2019 3:12 pm
Forum: Suggestions
Topic: Boss and Area Difficulty.
Replies: 15
Views: 13943

Re: Boss and Area Difficulty.

I appreciate the bosses being hard and not just glorified loot bags like the witch used to be. The difficulty curve after hitting 40 is great too IMO. Newbies can learn builds and mechanical skill on the pre-40 quests that anyone can complete solo. Bosses that are just tank and spank are no fun IMO,...
by Yune
Thu Jul 04, 2019 7:20 pm
Forum: Character Builds
Topic: PvM Tank Build - Barbarian 21 / Druid 6 / Shifter 13
Replies: 5
Views: 7799

Re: PvM Tank Build - Barbarian 21 / Druid 6 / Shifter 13

Where is the rage change documented? I don't see it anywhere.