Search found 59 matches

by Rami_Ahmed
Tue Oct 31, 2006 2:55 pm
Forum: General Discussion
Topic: Natchwulf
Replies: 13
Views: 15956

I've heard that it's just an old trigger which hasn't yet been removed. So it should be completely ignored. ;)
by Rami_Ahmed
Tue Oct 31, 2006 2:54 pm
Forum: General Discussion
Topic: Death Ward
Replies: 20
Views: 26253

Its the same if compared with the spell named "clarity", it gives you mind SPELL immunity, making you imune to stun, daze, confusion... but note that monks stunnig fists is no SPELL and it will work even on creatures under the protection of "clarity", also on hit something % / r...
by Rami_Ahmed
Sat Oct 28, 2006 12:59 pm
Forum: Blackstone Scripting Forum
Topic: Scripts
Replies: 11
Views: 20123

Celowin's Tutorials: http://nwn.stratics.com/content/tutorials/celowin/celowin_index.shtml Definately usefull! I took his tutorials when I wanted to learn scripting, and it really helped a lot. If anyone want to learn scripting, check ouut his tutorials. LSSG is also really good to learn from, but ...
by Rami_Ahmed
Sat Oct 28, 2006 12:52 pm
Forum: General Discussion
Topic: Increase server difficulty?
Replies: 25
Views: 32177

If a monster meet the minimals, they will have Dev. Crit. Shouldn't / can't this be disabled? Players can't select it, so would it still work for monsters? If answer = yes, then just remove it from them. Monsters dont have deva crit unless they have the feat; -Devastating Critical- in the appropria...
by Rami_Ahmed
Fri Oct 27, 2006 2:50 pm
Forum: General Discussion
Topic: Increase server difficulty?
Replies: 25
Views: 32177

Don't raise it. it's only easy if you know what you're doing. if i took a level 20 to the ants without certain immunities, they would get their arses kicked. Simple as. The people who want it harder are the people that have the items to keep it easy for them, but still make it harder for everyone e...
by Rami_Ahmed
Fri Oct 27, 2006 8:15 am
Forum: General Discussion
Topic: Increase server difficulty?
Replies: 25
Views: 32177

*Big Evil Grin*...well .. when im around if this poll is unanimous i could always move the slider up one but remembering that if you get turned to stone by a basilisk or a mad mage you would only be turned back with a stone to flesh spell or your partner killing you .. Plain and simple matter of it...
by Rami_Ahmed
Thu Oct 26, 2006 12:35 pm
Forum: General Discussion
Topic: Glowing Shields
Replies: 15
Views: 23145

thats discrimination. period. i think arrows should.... like craft the bow and the arrows that are shot are glowy... it would be fun... Well, Ice, Electrical, Fire & Acid (I think Sonic too)- arrows, already got a "effect" on it, so imagine the same glowing style on arrows... not cool...
by Rami_Ahmed
Wed Oct 25, 2006 12:10 pm
Forum: General Discussion
Topic: Hello
Replies: 9
Views: 11392

Hi Yasti! :mrgreen:
by Rami_Ahmed
Tue Oct 24, 2006 8:36 am
Forum: General Discussion
Topic: Blackstone 2
Replies: 37
Views: 42127

Instead of hp, you get gold points before you have to insert the credit card again. This is insane. I know a lot of NWN players, who (mostly..) play NWN because it's not a PtP game. I know that Obisidian said NWN would never be PtP, but I guess if they 'changed' the rules, or as said, Atari goes do...
by Rami_Ahmed
Tue Oct 24, 2006 8:29 am
Forum: General Discussion
Topic: Glowing Shields
Replies: 15
Views: 23145

Difas wrote:the same thing with the swords?
Yep. Craft your weapon (sword..) and you'll find the "light saber" thingy's. :mrgreen:
by Rami_Ahmed
Mon Oct 23, 2006 4:04 pm
Forum: General Discussion
Topic: Cannot log in to play BSK
Replies: 2
Views: 4751

You probably haven't been blocked, it's more likely a internet problem at your house/work/whatever. It might be your firewall blocking nwmain.exe, or it might be your internet, simply too slow to log on. Or else, you just caugt BSK at a time with huge lag, or just about to reset. :mrgreen:
by Rami_Ahmed
Mon Oct 23, 2006 4:03 pm
Forum: General Discussion
Topic: Blackstone 2
Replies: 37
Views: 42127

driller wrote:The other bad thing is that nw2server is the based on the nwserver code.

Nwserver had problems when the RAM usage got over 500 megs.

So, it does look like PWs will be much smaller in size.

-driller
2 words.
That - sucks.
by Rami_Ahmed
Mon Oct 23, 2006 8:37 am
Forum: General Discussion
Topic: Blackstone 2
Replies: 37
Views: 42127

driller wrote:I wouldn't count on it...
Then how on earth are we supposed to host large PWs? :shock:
by Rami_Ahmed
Mon Oct 23, 2006 6:02 am
Forum: General Discussion
Topic: Blackstone 2
Replies: 37
Views: 42127

How in the world will people be able to host NWN2 PW's which can actually be considered 'worlds' if they are going to increase in size exponentually compared to NWN1? Myle I think that the NWN2 server is made to host more than 1 module at the time. So what 'we' should do is, make 1 module for the l...
by Rami_Ahmed
Sun Oct 22, 2006 11:04 am
Forum: General Discussion
Topic: NWN2 Original Campaign
Replies: 9
Views: 11324

A lot of servers want to be online after 1-2 weeks (including the one I script for). LMAO! dude i couldn't help but laugh until my jaws dropped, i've used the NWN2 toolset and your lucky if you can get a town done in a week, im not saying that it'll be like this forever since everyone will get used...