Search found 161 matches

by Sway
Thu Feb 14, 2019 9:12 am
Forum: General Discussion
Topic: Electrifier
Replies: 56
Views: 103890

Re: Electrifier

I was looking at the number of charges an item can hold. But really, the whole concept of recharging an item leads to imbalance. Even if I limit it to 10, it will still lead to players carrying 1000 rings of heal with 10 charges each. Make new Forge Stones that recharges items by 1, 5 or 10. Depend...
by Sway
Wed Feb 13, 2019 6:21 pm
Forum: General Discussion
Topic: Blackrose PvP
Replies: 33
Views: 65788

Re: Blackrose PvP

Sway.....I don't have to prove anything I know i'm good at this game. Do I think Im the very best? No there is always someone better but, I've been teaching all of you quite a few tricks lately. There is actually a post from Rodent thanking me for teaching him a few things about rangers. Your also ...
by Sway
Wed Feb 13, 2019 1:38 pm
Forum: General Discussion
Topic: Random Item Property Remover Nerf
Replies: 87
Views: 734405

Re: Random Item Property Remover Nerf

The new stone and a new specific catalyst, would be a wipe and re-roll of all the properties of the rapier. The new stone plus the rapier and a stone that equals the property you want to remove, removes that one specific property. The new stone and just the rapier would remove one random property. ...
by Sway
Wed Feb 13, 2019 11:27 am
Forum: General Discussion
Topic: To many Witch hunters?
Replies: 11
Views: 12202

Re: To many Witch hunters?

driller wrote: Wed Feb 13, 2019 8:11 am I will make the final room an instance for each party.
Great update 👍🏽
by Sway
Wed Feb 13, 2019 11:17 am
Forum: General Discussion
Topic: Random Item Property Remover Nerf
Replies: 87
Views: 734405

Re: Random Item Property Remover Nerf

That would be the intent of the overwrite I talked about earlier in the thread. But I like the ideal of requiring another stone. It would work like I posted before, but have this additional change. Regular forge stone->item to be modified->new stone I recently added = re-roll specific property. Now...
by Sway
Wed Feb 13, 2019 11:06 am
Forum: General Discussion
Topic: Blackrose PvP
Replies: 33
Views: 65788

Re: Blackrose PvP

and i m a bit confused why TFR would waste any minute discussing it here...... he forgot that Zero is no match in real PvP? :) Hilarious 😆. - Tbh before yesterday, it was only one other fight.. not many instances as you probably think and it was way more of the people you hopped to defense for, Zer...
by Sway
Wed Feb 13, 2019 10:39 am
Forum: General Discussion
Topic: Random Item Property Remover Nerf
Replies: 87
Views: 734405

Re: Random Item Property Remover Nerf

Well you really already have a random type stone. Just implementing a stone that would randomly remove one property would be fine imo. It could be cool if we were able to randomly roll a property back on an item with a specific stone, but make that stone rarer than the removable one. For example, y...
by Sway
Mon Feb 11, 2019 4:24 pm
Forum: General Discussion
Topic: Random Item Property Remover Nerf
Replies: 87
Views: 734405

Re: Random Item Property Remover Nerf

Forge->new stone->item = randomly remove a property. Forge->new stone->item->new add in item = randomly re-roll properties. Great Idea. Love it. I'm sure a lot of people will appreciate not having to waste items anymore. Can't count how many scuffed Theurge Pendants i've came across :lol: 😆
by Sway
Thu Jan 31, 2019 5:25 am
Forum: General Discussion
Topic: Assassination,Assassins,PVP, PK, RP, Hiring, Merc, Bounty Hunter Issues
Replies: 5
Views: 12259

Re: Assassination,Assassins,PVP, PK, RP, Hiring, Merc, Bounty Hunter Issues

Also another suggestion is maybe a Blackstone Assassin guild run by Blackstone Keep, etc, where a Assassin is hired by the Government to Assassinate somebody. Don't know if you've been here that long, but I would do some exploring if I were you. Such guild sounds like a good idea. Too good for the ...
by Sway
Thu Jan 24, 2019 10:44 pm
Forum: General Discussion
Topic: PvP Balance // Better Shop!
Replies: 6
Views: 5818

Re: PvP Balance // Better Shop!

I'm in support of epic traps as long as they can't be used to grief players. I've never used traps on the server so I'm not sure if they affect every player or just hostile players, but if they affect every player that could be a problem. I agree with this. If they were to be implemented, they shou...
by Sway
Thu Jan 24, 2019 9:59 am
Forum: General Discussion
Topic: PvP Balance // Better Shop!
Replies: 6
Views: 5818

PvP Balance // Better Shop!

As a lot of us know, in the recent PvP Tournament, certain builds trump pretty much all other builds. As driller has said before AC has the upper hand in most situations. This thread is for suggestions to even out the battle for other builds to make it more fun. I'd hate to see everyone have to make...