It's doing it again. Dunno if it's just getting desynced or if something is causing it to fail.
*update*
Actually, it just worked (noon, sunday, 16th). Last night it didn't and it hadn't seemed to for a while. Not sure what that's about. ^^;
Search found 81 matches
- Sun Jan 16, 2011 11:45 am
- Forum: Bug Report
- Topic: Server Reset Bug
- Replies: 9
- Views: 13175
- Fri Jan 14, 2011 7:54 pm
- Forum: Bug Report
- Topic: Strange item names
- Replies: 0
- Views: 26780
Strange item names
I keep getting odd item names (and items actually...) Some of the most recent: Enchanted Elemental Enchanted Enchanted Spear +1d4 Magical Damage +1 Enhancement Bonus +1 Enhancement Bonus +1 Enhancement Bonus +1d4 Massive Criticals and Elemental Enchanted Elemental Enchanted Enchanted Spear +1d4 Magi...
- Fri Jan 14, 2011 7:49 pm
- Forum: General Discussion
- Topic: BSK2: Akon? Wherefore art thou?
- Replies: 5
- Views: 11368
Re: BSK2: Akon? Wherefore art thou?
Yeah, I can't seem to get his attention.
- Thu Jan 13, 2011 12:05 pm
- Forum: General Discussion
- Topic: BSK2: Akon? Wherefore art thou?
- Replies: 5
- Views: 11368
BSK2: Akon? Wherefore art thou?
I've stomped on all three of the bridges in the bridge of doom area for a while and still haven't seemed to raise the ire of the guardian. Is he still around in BSK2? And if so, is that still how you get the guardian's attention? I also notice that Marvale is an undead haven, no merchant. Can't find...
- Thu Jan 13, 2011 11:07 am
- Forum: Bug Report
- Topic: Inventory: Mystery item spawning
- Replies: 1
- Views: 4947
Inventory: Mystery item spawning
Every now and then I get a random box with a ? in it thrown into my inventory. It's called a creature skin. Not sure if this is just a NWN2 bug or something that BSK2 is doing. Also every time I log in I get another Adventurers Book. Free 1gp, I know, but still, I doubt it's supposed to be doing that.
- Wed Jan 12, 2011 8:53 pm
- Forum: Bug Report
- Topic: Server Reset Bug
- Replies: 9
- Views: 13175
Re: Server Reset Bug
The server resets now but the message is still buggy. At least I think it is. It repeats the 5 minute warning 8 times and then stops, no other warnings before the server resets. I'm assuming it's supposed to act like the bsk1 version.
- Sat Jan 08, 2011 4:23 pm
- Forum: Suggestions
- Topic: Suggestions for both BSKs
- Replies: 3
- Views: 12081
Re: Suggestions for both BSKs
Yeah, I was talking about the static ones. I hate it when I log in with a rogue, go to do my rounds of cleaning out the peasant's life savings, and find someone beat me to the punch. Or go through a dungeon and find that someone already looted everything. As for Rodran, if it was just a battle betwe...
- Thu Jan 06, 2011 7:54 am
- Forum: Suggestions
- Topic: Suggestions for both BSKs
- Replies: 3
- Views: 12081
Suggestions for both BSKs
It would be nice if the treasure chests would track who opened them so that each player could get a chance at the chests instead of it being first come first served like it is now. A local int using the character name would be good. That's what I setup for my own module and it seemed to work well. A...
- Sun Jan 02, 2011 12:19 pm
- Forum: Bug Report
- Topic: Server Reset Bug
- Replies: 9
- Views: 13175
Re: Server Reset Bug
it's still doing it
- Sun Dec 26, 2010 11:54 pm
- Forum: Bug Report
- Topic: Server Reset Bug
- Replies: 9
- Views: 13175
Re: Server Reset Bug
I've played for several hours at a time over the past few days and haven't seen the message at all. So either it's fixed or the reset script isn't doing anything at all. I have no way to really tell.
- Fri Dec 24, 2010 12:00 am
- Forum: Bug Report
- Topic: Server Reset Bug
- Replies: 9
- Views: 13175
Server Reset Bug
On BSK2 I get the message that the server will reset in 5 minutes 8 times in about 30 seconds or so but the server never resets and I don't get any other messages about it. Not sure if you're aware of that or not. *update* Okay, sometimes it actually does reset. Sometimes it doesn't. Not sure what d...
- Fri Jul 16, 2010 12:17 pm
- Forum: General Discussion
- Topic: Scripting Question
- Replies: 13
- Views: 18192
Re: Scripting Question
You have (or at least had at one point) a conversation script that allowed a player to delete their character. I was assuming that there was some other method of storing the character than using the export function and creating a duplicate bic file. I guess if that's not the case your delete script ...
- Fri Jul 16, 2010 9:52 am
- Forum: General Discussion
- Topic: Scripting Question
- Replies: 13
- Views: 18192
Re: Scripting Question
Yeah I'm not denying that, I'm just trying to keep it to a single .bic for each character. Plus I don't like the exporting character message when using that script.
How does BSK keep track of PCs?
How does BSK keep track of PCs?
- Thu Jul 15, 2010 8:54 pm
- Forum: General Discussion
- Topic: Scripting Question
- Replies: 13
- Views: 18192
Re: Scripting Question
Well it does have the potential of making a mess out of the vaults, though not really too much to worry about storage-wise. Still, I'd prefer a more efficient method. I wish I could remember how I did it before. It must have been from hosting the module through NWNX2 or something similar.
- Thu Jul 15, 2010 7:54 pm
- Forum: General Discussion
- Topic: Scripting Question
- Replies: 13
- Views: 18192
Re: Scripting Question
That still gets me an extra .bic for the character with the last character in the name being replaced with a number.