Search found 349 matches

by Caesius
Wed Nov 01, 2006 3:28 pm
Forum: General Discussion
Topic: Kill Stealing..
Replies: 63
Views: 94478

Being somewhat of a frontier town, the law within the keep do not concern themselves much over what happens outside of city limits. This kind of "wild west" effect tends to result in alot of Self Serve Justice as it were. There are risks with doing something like that unless you properly document ...
by Caesius
Mon Oct 30, 2006 6:22 pm
Forum: General Discussion
Topic: Death Ward
Replies: 20
Views: 27829

I don't see why it would be considered a bug for immunity to criticals to prevent stunning fist effects. Both Stunning Fist and critical hits are effects dependant on hitting a vulnerable spot for added effect and neither of them are spell like abilities. Besides, it even says so in the error ...
by Caesius
Sun Oct 29, 2006 5:36 pm
Forum: General Discussion
Topic: Death Ward
Replies: 20
Views: 27829

Can you identify the spell that killed you? Not all death effects are classified as necromantic death magic. Implosion and Drown effects are an example of this. Technically Power Word Kill and Wierd spells can also bypass Death Ward though they have other limitations.
by Caesius
Thu Oct 26, 2006 7:49 pm
Forum: General Discussion
Topic: Note For All Crafters Of Bsk
Replies: 19
Views: 24205

I originally contracted forge work from other experienced crafters. Then for the long term convenience I went and made my own crafter. Since then, Rubidius' business practices were pretty straightforward. His favorite forge jobs is weapon creation. Each of his "Objets d'Art" that he created which ...
by Caesius
Tue Oct 24, 2006 12:23 pm
Forum: General Discussion
Topic: Blackstone 2
Replies: 37
Views: 45265

Client systems would not need the entire PW to play. Just the TRX file. Which is pretty much just walkmesh data. There would be no source code to hack in this instance. However, TRX are files roughly equivalent to 40% to 50% of the entire mod's size so it would not be a very quick download ...
by Caesius
Mon Oct 23, 2006 1:01 pm
Forum: General Discussion
Topic: Blackstone 2
Replies: 37
Views: 45265

Unfortunately since the graphics engine for NWN2 uses DirectX, it will only be available exclusively on windows. The first NWN used OpenGL which is a crossplatform standard and so it could be ported to Linux and Mac. I find it unfortunate that it will only be available on one platform. Apparently ...
by Caesius
Mon Oct 23, 2006 9:03 am
Forum: Blackstone Scripting Forum
Topic: Scripts
Replies: 11
Views: 29083

The syntax is a closer match to C. A few handy resources to develop scripting abilities include:

NWN Lexicon:
http://nwvault.ign.com/View.php?view=Ot ... ail&id=736

Celowin's Tutorials:

http://nwn.stratics.com/content/tutoria ... ndex.shtml
by Caesius
Sun Oct 22, 2006 11:51 pm
Forum: General Discussion
Topic: Blackstone 2
Replies: 37
Views: 45265

Judicious use of the world map function will need to be made to minimize the number of exterior areas. That should help conserve memory.
by Caesius
Thu Oct 19, 2006 8:47 am
Forum: General Discussion
Topic: To Ride Or Not To Ride (Horses)
Replies: 64
Views: 110977

I say "neigh" to horses... erm, I mean "nay."
by Caesius
Wed Oct 18, 2006 7:23 pm
Forum: General Discussion
Topic: Heads Up Guys
Replies: 21
Views: 24932

Edit: I must have been tired to have posted in the wrong thread...
by Caesius
Tue Oct 17, 2006 3:15 am
Forum: General Discussion
Topic: Scribe Scrolls
Replies: 7
Views: 9287

"When scribing scrolls one needs to find suitable ink. While some individuals prefered inks made from certain kinds of plants or minerals, many opted to harvest necessary ingredients for ink from powerful, ancient and highly magical creatures most popular of which are of the many species of the ...
by Caesius
Sat Oct 14, 2006 9:46 am
Forum: General Discussion
Topic: CEP 2.0 is out.
Replies: 24
Views: 33367

The biggest file basically is an All In One download of all the other files listed on the download page.
by Caesius
Fri Oct 13, 2006 7:22 pm
Forum: General Discussion
Topic: Clearing up the rule on pickpocket
Replies: 59
Views: 80976

My interpretation of pickpocketing procedure is as follows: If someone Spots a Pick Pocket attempt, then the character has IC knowledge as to who stole it and is justified in the use of force. If they fail the spot check and it does not say who took it in the server messages window then the ...
by Caesius
Thu Oct 12, 2006 6:29 pm
Forum: General Discussion
Topic: Pick Pocket bug
Replies: 23
Views: 28001

Driller has stated a few times in the past that he has put scripting in place to prevent the theft of forge stones. So your inability to steal forge stones is the way it's supposed to be. As for the missing armor? *shrugs* Maybe the dupe hunting script got a false positive... And for the record ...
by Caesius
Thu Oct 12, 2006 8:43 am
Forum: General Discussion
Topic: Hi guys a few questions :D
Replies: 5
Views: 6369

http://nwvault.ign.com/View.php?view=Ha ... il&id=4519

And if the female heads are riding a little too high above the neck add this as well:


http://nwvault.ign.com/View.php?view=ha ... il&id=5996