Search found 50 matches

by Alter Fritz
Sat Mar 16, 2019 12:30 pm
Forum: General Discussion
Topic: AC Bonus
Replies: 7
Views: 14423

Re: AC Bonus

If the AC is the higher of the two, then it would be nice for the 'rare' drops to have the AC bonus vs specific to be +7 or higher to make it a benefit when fighting the 'specific'. Otherwise these items are just vendor trash correct?
by Alter Fritz
Sat Mar 16, 2019 11:35 am
Forum: General Discussion
Topic: Saving throws
Replies: 3
Views: 8024

Saving throws

Does specific saving throws(Fortitude/Reflex/Will) stack with Universal?

Example: +2 Universal, +2 Will
Does this add +2 to Fortitude, +2 to Reflex and +4 to Will?
by Alter Fritz
Sat Mar 16, 2019 11:28 am
Forum: General Discussion
Topic: AC Bonus
Replies: 7
Views: 14423

Re: AC Bonus

Kane0 wrote: Sat Mar 09, 2019 3:42 pm No just the higher of the two.
Is this a game mechanic or a BSK nerf?
by Alter Fritz
Fri Mar 15, 2019 9:10 am
Forum: General Discussion
Topic: You have to learn this spell
Replies: 33
Views: 55428

Re: You have to learn this spell

To go back to the original topic about the mummy. If there is a need for a better companion system, then perhaps that should be discussed instead. Add some sort of summoning/hireling shop? I like this idea. I have used the mummy as a personal tank/dpser as I'm sure most do. It comes in very handy w...
by Alter Fritz
Mon Mar 11, 2019 8:55 am
Forum: General Discussion
Topic: AC Bonus
Replies: 7
Views: 14423

Re: AC Bonus

Well, they seem kind of pointless then.
by Alter Fritz
Sat Mar 09, 2019 10:02 am
Forum: General Discussion
Topic: AC Bonus
Replies: 7
Views: 14423

AC Bonus

Does the AC bonus vs (something specific) stack with regular AC bonus on BSK?

Example: Palidin's Emblem is +4 AC modifier vs Evil, if +6 is added will it be +6 vs good and neutral and +10 vs evil?
by Alter Fritz
Sat Mar 09, 2019 9:57 am
Forum: Suggestions
Topic: Holy Sword
Replies: 19
Views: 32670

Re: Holy Sword

The stone that adds it, will remove it when you put it and the removal stone in the forge. So Driller, I have a Bytor I had put a gold stone on.I wanted to remove this trait in anticipation of these changes so I tried putting in a prismatic + gold stone + Bytor but I was told by the golem the stone...
by Alter Fritz
Sat Mar 09, 2019 9:27 am
Forum: Suggestions
Topic: Holy Sword
Replies: 19
Views: 32670

Re: Holy Sword

The stone that adds it, will remove it when you put it and the removal stone in the forge. So Driller, I have a Bytor I had put a gold stone on.I wanted to remove this trait in anticipation of these changes so I tried putting in a prismatic + gold stone + Bytor but I was told by the golem the stone...
by Alter Fritz
Sat Mar 09, 2019 9:12 am
Forum: Suggestions
Topic: Holy Sword
Replies: 19
Views: 32670

Re: Holy Sword

So Driller, I have a Bytor I had put a gold stone on.I wanted to remove this trait in anticipation of these changes so I tried putting in a prismatic + gold stone + Bytor but I was told by the golem the stone was incompatible. How do I remove this? I also tried all of the on-hit stones and purple I...
by Alter Fritz
Sun Mar 03, 2019 8:56 am
Forum: Bug Report
Topic: Removing Gold Forge Stone
Replies: 2
Views: 4408

Re: Removing Gold Forge Stone

I believe this has to do with the class restrictions, I have tried to work on one as well but to no avail.
by Alter Fritz
Sun Feb 24, 2019 1:26 pm
Forum: General Discussion
Topic: Electrifier
Replies: 56
Views: 102231

Re: Electrifier

.... so to clarify then end result on the discussion/decision around the electrifier where the Rod of Resurrection is concerned Rod of Resurrection can no longer be charged with the electrifier... now enforced. The level to use the Rod of Resurrection... Level 9 Rod of Resurrection can only be char...
by Alter Fritz
Wed Feb 20, 2019 8:40 am
Forum: General Discussion
Topic: Electrifier
Replies: 56
Views: 102231

Re: Electrifier

Well said. Idea: if crafting potions are capped at level 3 or lower spells and wands 4th level or lower, perhaps make the highest level spells available via item 5th or 6th? That leaves the highest level spells purely for the actual casters, and we can work on making those spells truly worthwhile. ...
by Alter Fritz
Sat Feb 16, 2019 8:05 pm
Forum: General Discussion
Topic: Electrifier
Replies: 56
Views: 102231

Re: Electrifier

I'm not saying to nerf the Heal spell, I'm saying get rid of the items that keep causing the abuse(ring of heals or harp or whatever is causing this). UMD is in the game for a reason. Use that skill if you want heals without a Healer class. Both of these items have effectively been removed, so that...
by Alter Fritz
Sat Feb 16, 2019 9:48 am
Forum: General Discussion
Topic: Electrifier
Replies: 56
Views: 102231

Re: Electrifier

I'm not saying to nerf the Heal spell, I'm saying get rid of the items that keep causing the abuse(ring of heals or harp or whatever is causing this).

UMD is in the game for a reason. Use that skill if you want heals without a Healer class.
by Alter Fritz
Sat Feb 16, 2019 9:25 am
Forum: General Discussion
Topic: Electrifier
Replies: 56
Views: 102231

Re: Electrifier

It seems to me the real issue isn't the Electrifier, but a few items in the game that give full Heal. Why not remove the abused item? Or make the item with the Heal spell disappear after 10 uses. I see the Electrifier as a convenience, but can see how it can be abused(because of an item with Heal). ...