Search found 192 matches

by Yunim
Mon Jan 11, 2021 4:00 am
Forum: Bug Report
Topic: This just in First cleric bug or only me?
Replies: 3
Views: 132

Re: This just in First cleric bug or only me?

Turn Undead isn't guaranteed to work, especially not at low levels. https://nwn.fandom.com/wiki/Turn_undead Only the first quest in a questline can be completed by party members for you if you haven't started that questline yourself. I assume that this was the Lost City quest, which is the only ques...
by Yunim
Fri Jan 01, 2021 10:52 pm
Forum: Bug Report
Topic: Resurrection Timer
Replies: 1
Views: 105

Resurrection Timer

I've noticed a couple of bugs with the Resurrection timer. If you log out while the timer is still running then when you log in the timer will be frozen at that count. Since you can't use Resurrection scrolls there's no way to get the timer to start counting down again, so you're stuck that way unti...
by Yunim
Fri Dec 04, 2020 2:29 pm
Forum: General Discussion
Topic: Bard spell ?
Replies: 9
Views: 357

Re: Bard spell ?

Deafening Clang has always been a Paladin-only spell.
by Yunim
Fri Nov 27, 2020 3:15 pm
Forum: Bug Report
Topic: Scribe scroll issue
Replies: 3
Views: 252

Re: Scribe scroll issue

This is a NWN bug rather than a BSK-specific one. It also applies to other spells, there's a list on the NWN wiki.
by Yunim
Mon Nov 16, 2020 3:51 am
Forum: Bug Report
Topic: Blackstone Unterwerks
Replies: 1
Views: 122

Blackstone Unterwerks

I tried the Blackstone Unterwerks stronghold recently and noticed a couple of bugs with it. Mercenary Sorceror's don't do anything after becoming invisible except cast defensive spells (like Spell Mantle). The AI didn't cast any offensive spells after becoming invisible, which is a problem since tha...
by Yunim
Mon Nov 16, 2020 3:39 am
Forum: Bug Report
Topic: Bladeweaver Proc Issue
Replies: 17
Views: 999

Re: Bladeweaver Proc Issue

I haven't hit myself since this was fixed but I also noticed problems with hitting party members the other day. At the time I was attacking a monster with an aura which may have been part of the problem, it worked on the Witch with no issues. Sneak Attack : Yunim Lunar attacks Hexen, the Beast of Bl...
by Yunim
Tue Nov 10, 2020 2:46 am
Forum: Character Builds
Topic: PvM Melee Build - Ranger 35 / Paladin 3 / Monk 2
Replies: 0
Views: 946

PvM Melee Build - Ranger 35 / Paladin 3 / Monk 2

This DPS build is min-maxed for two specific boss runs, although it can also be used on other runs too. Consider this build as a self-buffing replacement for a Figh14/WM25/Monk1 . If you make this build then there is no need to make a Figh14/WM25/Monk1 due to the overlap in which runs they excel at....
by Yunim
Sun Oct 25, 2020 4:42 am
Forum: General Discussion
Topic: Assassin Damage
Replies: 2
Views: 291

Assassin Damage

Has Assassin bonus damage been nerfed to 1d3 Acid damage per 3 Assassin levels instead of 1d4?
I noticed that my Assassin 30 char is averaging around 20 Acid damage instead of 25 and wondered if the bonus damage has been changed.
by Yunim
Sun Oct 18, 2020 5:05 pm
Forum: Bug Report
Topic: Bladeweaver Proc Issue
Replies: 17
Views: 999

Re: Bladeweaver Proc Issue

I just hit myself twice with Crushing Blow. The mob I was fighting had an aura which might have contributed to the problem. Power Attack : Yunim Lunar attacks Doom Knight : *hit* : (10 + 73 = 83 : Threat Roll: 16 + 73 = 89) Power Attack : Yunim Lunar attacks Doom Knight : *miss* : (1 + 68 = 69) *Cru...
by Yunim
Mon Oct 12, 2020 10:00 am
Forum: General Discussion
Topic: craft item/armour
Replies: 4
Views: 465

Re: craft item/armour

You should have 76 (43 Ranks + 20 INT + 13 Feats) CA/CW before any skill bonuses, so you might want to consider rebuilding your crafter. There are light hammers that add +3 CA/CW and random items that add either +3 CA or +3 CW. You only need 80 CA and 80 CW, so two light hammers or 4 random items wi...
by Yunim
Tue Jul 07, 2020 12:02 pm
Forum: General Discussion
Topic: Damage Calculator
Replies: 0
Views: 930

Damage Calculator

I've uploaded the Python 3 script that I use as a damage calculator to the Neverwinter Vault. There is both a vanilla version and a BSK-specific version of the script for people who want a tool that can help with min-maxing builds. The download includes a basic explanation of the script and examples...
by Yunim
Mon Jun 01, 2020 12:59 pm
Forum: General Discussion
Topic: Devastating Critical vs Overwhelming Critical
Replies: 4
Views: 958

Re: Devastating Critical vs Overwhelming Critical

Scenario A would happen, the DC Fort save and OC Massive Criticals are completely separate.

On BSK Dev Crit has been modified to double physical damage after all bonuses (including OC Massive Criticals and any physical bonus damage) but before DI/DR reduces the damage.
by Yunim
Thu Apr 30, 2020 5:09 pm
Forum: Suggestions
Topic: Appraise, make it useful
Replies: 7
Views: 1901

Re: Appraise, make it useful

The easiest way to make gold is from farming, not boss runs. After the forge change you're lucky if you can get 1 million after restocking on scrolls, and if you get bad loot or have a bad party you can even end up losing money.
by Yunim
Thu Apr 30, 2020 5:06 pm
Forum: Suggestions
Topic: couple of idea's
Replies: 6
Views: 1707

Re: couple of idea's

I don't think BBoD should be changed, it would be too easy to abuse. Gate has been buffed and can help against some mobs, but Mummy Dust and the new mage summons are better for high end PvM.
by Yunim
Wed Apr 29, 2020 5:03 am
Forum: General Discussion
Topic: soak and damage resist ?
Replies: 13
Views: 3214

Re: soak and damage resist ?

Damage Reduction from items and Damage Reduction from feats don't stack, so it doesn't really need nerfing. Any build with 10/- DRed or more doesn't get any benefit from using 10/+6 DRed items since they will still only have 10 DRed. Also any creature with a +6 weapon or better ignores the 10/+6 DRe...